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//!HOOK MAINPRESUB | |
//!BIND HOOKED | |
//!DESC un360 | |
#define M_PI 3.1415926535897932384626433832795 | |
const float fov = M_PI/2; // [0 to M_PI] horizontal field of view, range is exclusive | |
const float yaw = M_PI*1; // [any float] polar angle, one full revolution is 2*M_PI | |
const float pitch = M_PI*0; // [any float] vertical tilt, positive is up | |
const float roll = M_PI*0; // [any float] view rotation, positive is clockwise |