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Anything from
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| #version 150 core | |
| uniform sampler2D textureAtlas; | |
| in vec2 v_TexCoord; | |
| out vec4 Target0; | |
| void main() { | |
| Target0 = texture(textureAtlas, v_TexCoord); | |
| } |
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| Finished dev [unoptimized + debuginfo] target(s) in 2.44s | |
| Running `target\debug\examples\gltf.exe` | |
| [WARN][rendy_factory::factory] Slow safety checks are enabled! Disable them in production by enabling the 'no-slow-safety-checks' feature! | |
| thread 'main' panicked at 'index out of bounds: the len is 0 but the index is 0', /rustc/6c2484dc3c532c052f159264e970278d8b77cdc9\src\libcore\slice\mod.rs:2539:10 | |
| stack backtrace: | |
| 0: std::sys::windows::backtrace::set_frames | |
| at /rustc/6c2484dc3c532c052f159264e970278d8b77cdc9\/src\libstd\sys\windows\backtrace\mod.rs:94 | |
| 1: std::sys::windows::backtrace::unwind_backtrace | |
| at /rustc/6c2484dc3c532c052f159264e970278d8b77cdc9\/src\libstd\sys\windows\backtrace\mod.rs:81 | |
| 2: std::sys_common::backtrace::_print |
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| G28 ; home | |
| M420 S Z5 ; call on the auto level gods | |
| G1 X25 Y25 F1500 ; avoid binder clips | |
| G1 Z0.3 X25 Y20 F3000 ; get ready to prime | |
| G92 E0 ; reset extrusion distance | |
| G1 Y200 E20 F1000 ; prime nozzle | |
| G1 X25.5 F1000; Move over slightly | |
| G1 X25.5 Y20 E40 F1000; Wipe back | |
| G92 E0 ; reset extrusion distance | |
| G1 X15 Y20 F9000; Quick wipe then print |
| benchmark | ultraviolet | nalgebra | ultraviolet_f32x4 | nalgebra_f32x4 | ultraviolet_f32x8 | nalgebra_f32x8 | nalgebra_f32x16 | ultraviolet_f64 | nalgebra_f64 | ultraviolet_f64x2 | nalgebra_f64x2 | ultraviolet_f64x4 | nalgebra_f64x4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| euler 3d x10000 | 31.77 us | 31.8 us | 10.28 us | 11.58 us | 8.324 us | 8.447 us | 8.778 us | 31.37 us | 26.79 us | 22.3 us | 26.37 us | 20.72 us | 20.62 us |
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| #[derive(Debug)] | |
| enum PersonParseError { | |
| Malformed, | |
| AgeParseError(std::string::ParseError), | |
| } | |
| impl fmt::Display for PersonParseError { | |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { | |
| match *self { | |
| PersonParseError::Malformed => write!(f, "Malformed or empty input string"), |
This is the only argument I actually buy. That said, it should be totally doable to make the /leaderboard bot integrate with peacock's
leaderboards. Peacock already allows downloading and playing contracts directly provided by f7sc on official epic and steam servers
through hitmaps' api.
It should be very easy to verify a major service outage by simply attempting to connect to the server with any other player's or admin's game copy; this is a non-issue IMO.
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