Which of the following statements are true?
My answers:
- False
- False
- False
| #lang racket | |
| (define (fib n) | |
| (if (< n 2) | |
| n | |
| (+ (fib (- n 1)) (fib (- n 2))))) | |
| (display (fib 10)) | |
| (display "\n") |
| import Game.AAAGameDevEnv (GameEngine (..), GameData (..)) | |
| main = frostbite $ bf3 | |
| frostbite :: GameData -> GameEngine | |
| frostbite game = Engine { | |
| version = 2.3.2, | |
| directX = yes, | |
| realLifePhysics = enabled, | |
| gameStuff = game |
| $ ghc --make acid.hs | |
| [1 of 1] Compiling Main ( acid.hs, acid.o ) | |
| Loading package ghc-prim ... linking ... done. | |
| Loading package integer-gmp ... linking ... done. | |
| Loading package base ... linking ... done. | |
| Loading package array-0.4.0.0 ... linking ... done. | |
| Loading package deepseq-1.3.0.0 ... linking ... done. | |
| Loading package pretty-1.1.1.0 ... linking ... done. | |
| Loading package bytestring-0.10.2.0 ... linking ... done. | |
| Loading package containers-0.5.2.1 ... linking ... done. |
| {-# LANGUAGE DeriveDataTypeable, TypeFamilies, TemplateHaskell #-} | |
| module Main (main) where | |
| import Data.Acid | |
| import Control.Monad.State | |
| import Control.Monad.Reader | |
| import System.Environment | |
| import Data.SafeCopy |
| checkSyntax :: Int -> BFSrc -> BFSrc | |
| checkSyntax b [] = [] | |
| checkSyntax b (x@LoopL:xs) = x : checkSyntax (b + 1) xs | |
| checkSyntax b (x@LoopR:xs) = x : checkSyntax (b - 1) xs | |
| checkSyntax b (x:xs) = x : checkSyntax b xs |
| August 21, 2013 19:26 | |
| I got this in my inbox: | |
| "No one is denying there are serious security flaws here which ought to be addressed, but this is just silly. @klrr, if this is your idea of contributing to the Haskell community (re: our discussion in IRC), you need to rethink your approach. Creating fake accounts just to trump up some pet issue with implausible stories is not acceptable behavior." - Brent Yorgey | |
| The person in qusetion had commentated this on github. | |
| Earlier that day someone posted this to Helm (which is a game engine I've contributed to) https://github.com/z0w0/helm/issues/38 |
| Uxvt.scrollBar: false | |
| Uxvt*font: xft:terminus-font:size:12 | |
| !TomorrowNightEighties | |
| #define t_background #2d2d2d | |
| #define t_current_line #393939 | |
| #define t_selection #515151 | |
| #define t_foreground #cccccc | |
| #define t_comment #999999 |
| {-# LANGUAGE RecordWildCards #-} | |
| {-# LANGUAGE FlexibleInstances #-} | |
| {-# LANGUAGE TemplateHaskell #-} | |
| import Control.Applicative | |
| import FRP.Elerea.Simple | |
| import GHC.Float | |
| import FRP.Helm hiding (join, x, y) | |
| import Control.Monad | |
| import Control.Arrow ((&&&), first, second) |