Here are some extra assignments for everyone who has finished the database homework and couldn't get enough ;).
Indices are a very important feature to make queries faster.
- What is a database index? Explain in your own words.
| (ns babaisyou.spec | |
| (:require [clojure.spec.alpha :as s])) | |
| (s/def ::subject | |
| #{:word/baba :word/wall :word/flag :word/grass}) | |
| (s/def ::verb | |
| #{:word/is}) | |
| (s/def ::object | |
| #{:word/you :word/push :word/stop :word/win}) | |
| (s/def ::sentence |
| import spire.implicits._ | |
| import spire.math._ | |
| class MachineLearning1[Number](implicit fractional: Fractional[Number]) { | |
| import fractional.pow | |
| private def number(integer: Int): Number = fractional.fromInt(integer) | |
| type Hypothesis = Number => Number |
| namespace Lateralus { | |
| public struct ComplexNumber { | |
| public readonly double Direct; // Real part | |
| public readonly Lateral Lateral; // Imaginary part | |
| public ComplexNumber(double direct, Lateral lateral) { | |
| Direct = direct; | |
| Lateral = lateral; |
| using System.Diagnostics; | |
| using System.Threading; | |
| using BulletSharp; | |
| using BulletSharp.Math; | |
| using BulletUnity; | |
| using UnityEngine; | |
| using Vector3 = BulletSharp.Math.Vector3; | |
| public class MultithreadingTest : MonoBehaviour { | |
| private MotionState _bodyView; |
| package org.frankversnel.rxquartz | |
| import java.time.Instant | |
| import java.util.UUID | |
| import scala.concurrent.{ExecutionContext, Promise, Future} | |
| import com.typesafe.scalalogging.Logger | |
| import org.quartz._ | |
| import rx.lang.scala.{Observer, Subscription, Observable} |
using System.Net;
using System.Net.Sockets;
using UnityEngine.Networking;
var address = IPAddress.Parse("0.0.0.0");
int port;
using (var tempSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)) {
tempSocket.Bind(new IPEndPoint(address, port: 0));
port = ((IPEndPoint) tempSocket.LocalEndPoint).Port;| frank@ui:~/Desktop/RakNet/DependentExtensions/Swig$ ./MakeSwig.sh ../../Source/ | |
| Performing Swig build | |
| without SQLiteClientLogger | |
| ../../Source/RakNetDefines.h:28: Warning 305: Bad constant value (ignored). | |
| ../../Source/RakPeer.h:57: Warning 401: Nothing known about base class 'RNS2EventHandler'. Ignored. | |
| ../../Source/NatTypeDetectionClient.h:45: Warning 401: Nothing known about base class 'RNS2EventHandler'. Ignored. | |
| ../../Source/NatTypeDetectionServer.h:55: Warning 401: Nothing known about base class 'RNS2EventHandler'. Ignored. | |
| ../../Source/RakWString.h:40: Warning 503: Can't wrap 'operator wchar_t*' unless renamed to a valid identifier. | |
| Swig build complete | |
| Removing and replacing the sample cs files with fresh ones |
| using System; | |
| using UnityEngine; | |
| namespace RamjetAnvil.Networking { | |
| public static class Compression { | |
| public static class Rotation { | |
| private const float Minimum = -1.0f / 1.414214f; // note: 1.0f / sqrt(2) | |
| private const float Maximum = +1.0f / 1.414214f; |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Reflection; | |
| using System.Text; | |
| namespace Entitas.Functional { | |
| /// <summary> | |
| /// TODO Naming systems with string instead of Type |