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Alexander Chichigin gabriel-fallen

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  • Tbilisi, Georgia
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@willurd
willurd / web-servers.md
Last active May 18, 2025 17:06
Big list of http static server one-liners

Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.

Discussion on reddit.

Python 2.x

$ python -m SimpleHTTPServer 8000
@sigrlami
sigrlami / ab.md
Last active February 17, 2025 17:52
List of companies using Haskell https://haskellcosm.com

WARNING This list outdated, for the up to date version visit https://haskellcosm.com

List of companies that use Haskell in Production

Types of work:

  • RD - research&development
  • PR - product
  • IP - in-house product
  • CO - consulting
model mpg cyl disp hp drat wt qsec vs am gear carb
Mazda RX4 21 6 160 110 3.9 2.62 16.46 0 1 4 4
Mazda RX4 Wag 21 6 160 110 3.9 2.875 17.02 0 1 4 4
Datsun 710 22.8 4 108 93 3.85 2.32 18.61 1 1 4 1
Hornet 4 Drive 21.4 6 258 110 3.08 3.215 19.44 1 0 3 1
Hornet Sportabout 18.7 8 360 175 3.15 3.44 17.02 0 0 3 2
Valiant 18.1 6 225 105 2.76 3.46 20.22 1 0 3 1
Duster 360 14.3 8 360 245 3.21 3.57 15.84 0 0 3 4
Merc 240D 24.4 4 146.7 62 3.69 3.19 20 1 0 4 2
Merc 230 22.8 4 140.8 95 3.92 3.15 22.9 1 0 4 2
@AndyShiue
AndyShiue / CuTT.md
Last active January 29, 2025 14:35
Cubical type theory for dummies

I think I’ve figured out most parts of the cubical type theory papers; I’m going to take a shot to explain it informally in the format of Q&As. I prefer using syntax or terminologies that fit better rather than the more standard ones.

Q: What is cubical type theory?

A: It’s a type theory giving homotopy type theory its computational meaning.

Q: What is homotopy type theory then?

A: It’s traditional type theory (which refers to Martin-Löf type theory in this Q&A) augmented with higher inductive types and the univalence axiom.

@kalloc
kalloc / latency.txt
Created July 3, 2018 18:56 — forked from jboner/latency.txt
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@MattPD
MattPD / analysis.draft.md
Last active May 14, 2025 02:29
Program Analysis Resources (WIP draft)
@pedrominicz
pedrominicz / Everything.md
Last active May 28, 2024 21:56
Every Gist I've written.

The originality of these Gists varies drastically. Most are inspired by the work of others, in that case, all merit goes to the original authors. I have linked everything used as reference material on the Gists themselves.

Haskell

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 15, 2025 12:37
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@martinchapman
martinchapman / mosaic.sh
Last active May 18, 2023 15:25
Visualise a latex document git history
# Visualise a latex document git history
# loop through commits, create a PDF from your main file for each
# translate the pages of that PDF to a single image
# create GIF/mp4 from the folder of images created
# run within your local repository
# prerequisites: ImageMagick and FFmpeg
# create output folder
@suhr
suhr / proofs.md
Last active December 8, 2022 13:05

Упражнения по формальным доказательствам

Нет времени объяснять, переходим сразу к делу.

Инструменты

Доказывать теоремы мы будем, используя интерактивные пруверы Isabelle или Lean 3. Примеры приводятся для каждого прувера, для решения задач же можно использовать любой из них.