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| ###################################################################### | |
| #Copy this into your ares-data/derived/ directory as meatgrinder.sed # | |
| ###################################################################### | |
| :a | |
| N | |
| $!ba | |
| s/\n/,/g | |
| s|^<\?.*\?>||g | |
| s|^,||g |
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| uniform sampler2D tex; | |
| uniform float r; //range 0 to 1.0 | |
| uniform float mag; //range 0.1 to 10.0 | |
| uniform vec2 target;//range -0.5 to 0.5 | |
| uniform vec4 color; | |
| vec3 getZ(vec2 c,float r) | |
| { | |
| return vec3(c.x,c.y,sqrt(pow(r,2.0)-pow(c.x,2.0)-pow(c.y,2.0))); |
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| function vec(x,y) | |
| local v = {x = x, y = y} | |
| setmetatable(v, _vector) | |
| return v | |
| end | |
| _vector = { | |
| __add = function(a,b) | |
| if type(b) == "table" then | |
| return vec(a.x + b.x, a.y + b.y) |
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| From fd2a0e252c4676b093bbd2ea9e40ffa944e1f0a6 Mon Sep 17 00:00:00 2001 | |
| From: Scott McClaugherty <gamefreak4321@gmail.com> | |
| Date: Sat, 6 Feb 2010 19:35:36 -0500 | |
| Subject: [PATCH] Created lua format exporter. | |
| Signed-off-by: Scott McClaugherty <gamefreak4321@gmail.com> | |
| --- | |
| bin/extract-ares-data.py | 8 +++- | |
| lib/ares/lua.py | 91 ++++++++++++++++++++++++++++++++++++++++++++++ | |
| lib/ares/sncd.py | 4 +- |
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| uniform vec2 offset; | |
| void main() | |
| { | |
| gl_Position = gl_PositionIn[0]; | |
| EmitVertex(); | |
| gl_Position = gl_PositionIn[0] + vec4(offset,0,0); | |
| EmitVertex(); | |
| EndPrimitive(); | |
| } |
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| import("../Tests/LoaderTestModule") | |
| import("../Tests/LoaderTestModule") | |
| import("../Tests/LoaderTestModule") | |
| import("../Tests/LoaderTestModule") | |
| import("../Tests/LoaderTestModule") |
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| if menuNum == 0 then | |
| graphics.draw_image("Scenario/Misc/Starmap", { x = 0, y = 4 }, { x = 533, y = 364 }) | |
| -- add pointer to planet here when implemented | |
| local top = 185 | |
| local bottom = -179 | |
| local left = -267 | |
| local right = 267 | |
| local loc = gameData.Scenarios[scenNum]["star-map-location"] | |
| -- top line | |
| graphics.draw_line( { x = left + loc.x, y = top }, { x = left + loc.x, y = top - loc.y + 15 }, 1, ClutColour(1, 1)) |
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| typedef enum | |
| { | |
| kNoPointKind = 0, | |
| kBriefObjectKind = 1, | |
| kBriefAbsoluteKind = 2, | |
| kBriefFreestandingKind = 3 | |
| } briefingPointKindType; | |
| typedef struct | |
| { |
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| IF(NOT SDL_FOUND) | |
| ExternalProject_Add(SDL | |
| DOWNLOAD_DIR "" | |
| #URL http://www.libsdl.org/release/SDL-1.2.14.tar.gz | |
| URL ${CMAKE_CURRENT_SOURCE_DIR}/external/SDL.tar.gz | |
| SOURCE_DIR external/SDL/ | |
| BUILD_IN_SOURCE 1 | |
| CONFIGURE_COMMAND ./configure | |
| BUILD_COMMAND make -j2 | |
| INSTALL_COMMAND "" |
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| __idmt = { | |
| __lt = function(a, b) | |
| if a[1] == b[1] then | |
| if a[2] == nil then print(debug.traceback("A")) end | |
| if b[2] == nil then print(debug.traceback("B")) end | |
| return a[2] < b[2] | |
| else | |
| return a[1] < b[1] | |
| end | |
| end; |
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