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@zwaldowski
zwaldowski / NSObject+Blocks.h
Created May 4, 2011 12:08
Perform blocks with delays and cancellation
//
// NSObject+Blocks.h
// Filemator
//
// Created by Zachary Waldowski on 4/12/11.
// Copyright 2011 Dizzy Technology. All rights reserved.
//
@interface NSObject (Blocks)
@jed
jed / LICENSE.txt
Created May 25, 2011 14:15 — forked from 140bytes/LICENSE.txt
select DOM elements by ID, tag name, or class name
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2011 Jed Schmidt <http://jed.is>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
@omz
omz / gist:1102091
Created July 24, 2011 01:40
Creating arbitrarily-colored icons from a black-with-alpha master image (iOS)
// Usage example:
// input image: http://f.cl.ly/items/3v0S3w2B3N0p3e0I082d/Image%202011.07.22%2011:29:25%20PM.png
//
// UIImage *buttonImage = [UIImage ipMaskedImageNamed:@"UIButtonBarAction.png" color:[UIColor redColor]];
// .h
@interface UIImage (IPImageUtils)
+ (UIImage *)ipMaskedImageNamed:(NSString *)name color:(UIColor *)color;
@end
@eligrey
eligrey / README.md
Created August 11, 2011 01:41
An external resource request function for modern (i.e. BlobBuilder-supporting) browsers and FF5.

API

XMLHttpRequest request({
    String url
    // type can be buffer, blob, text, or document
    optional String type = "buffer"
    optional String|ArrayBuffer|Blob|FormData|Document data
    optional Function callback(type data)

optional Function onerror()

@neilj
neilj / gist:1532562
Created December 29, 2011 07:22
Sugared DOM: Better Than Templates
var el = ( function () {
var doc = document;
var directProperties = {
'class': 'className',
className: 'className',
defaultValue: 'defaultValue',
'for': 'htmlFor',
html: 'innerHTML',
@jboner
jboner / latency.txt
Last active July 15, 2025 00:14
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD

Forget AMD and that's straight from the source. Sorry for the long build-up on the history, but if I'm to convince you to forget this non-technology, I think it's best you know where it came from. For those in a hurry, the executive summary is in the subject line. ;)

In Spring of 2009, I rewrote the Dojo loader during a requested renovation of that project. The primary pattern used to make it more practical was:

dojo.provide('foo', ['bar1', 'bar2'], function() {

[module code]

});
This was nice and fast... but it takes up WAY TOO MUCH space. And it's annoying to write.
(I like the way I can just step into the function that calls the delegate for debugging)
What's a better way to not make me call respondsToSelector in the middle of my code? Some proxy?
struct {
unsigned int delegateWillDisplayDocument:1;
unsigned int delegateDidDisplayDocument:1;
unsigned int delegateDidShowPageView:1;
unsigned int delegateDidRenderPageView:1;
@tomohisa
tomohisa / NSArray+IndexHelper.h
Created July 8, 2012 06:53
Using ObjectAtIndex safely with this method.
//
// NSArray+IndexHelper.h
// C_POS
//
// Created by Tomohisa Takaoka on 6/14/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <Foundation/Foundation.h>
@rnapier
rnapier / fix-xcode
Last active October 31, 2024 13:54
Links Xcode SDKs from the /SDKs directory (which you maintain yourself)
#!/usr/bin/python
# fix-xcode
# Rob Napier <[email protected]>
# Script to link in all your old SDKs every time you upgrade Xcode
# Create a directory called /SDKs (or modify source_path).
# Under it, put all the platform directories:
# MacOSX.platform iPhoneOS.platform iPhoneSimulator.platform
# Under those, store the SDKs: