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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| void sort(int *a, int n) { | |
| if (n <= 1) return; | |
| int m = (n + 1) / 2; | |
| sort(a, m); | |
| sort(a + m, n - m); | |
| int b[m]; |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| void sift_down(int *a, int n, int j) { | |
| int j_rgt, val = a[j]; | |
| while ((j_rgt = 2 * j + 2) <= n) { | |
| int j_lft = j_rgt - 1; | |
| if (j_rgt == n || a[j_lft] > a[j_rgt]) { | |
| if (val >= a[j_lft]) break; | |
| a[j] = a[j_lft]; |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| void sort(int *a, int n) { | |
| for (int i = 1; i < n; ++i) { | |
| int j, t = a[i]; | |
| for (j = i; j > 0 && a[j - 1] > t; --j) a[j] = a[j - 1]; | |
| a[j] = t; | |
| } | |
| } |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| typedef struct list_node_s { | |
| struct list_node_s *next; | |
| int val; | |
| } LIST_NODE; | |
| LIST_NODE *sort(LIST_NODE *a) { | |
| if (!a || !a->next) return a; |
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| import java.util.ArrayList; | |
| import java.util.HashSet; | |
| import java.util.List; | |
| import java.util.NavigableSet; | |
| import java.util.Set; | |
| import java.util.TreeSet; | |
| import java.util.stream.IntStream; | |
| import static java.util.Comparator.comparing; | |
| public class Dijkstra { |
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| import java.awt.FlowLayout; | |
| import java.awt.GridLayout; | |
| import java.awt.TextField; | |
| import javax.swing.ButtonGroup; | |
| import javax.swing.JButton; | |
| import javax.swing.JFrame; | |
| import javax.swing.JLabel; | |
| import javax.swing.JPanel; | |
| import javax.swing.JRadioButton; | |
| import javax.swing.SwingUtilities; |
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| /* | |
| * A parameterized rectangular grid maze generator. | |
| */ | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <time.h> | |
| // Maze data bits. | |
| #define VISITED 1 | |
| #define RIGHT 2 |
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| #include <stdio.h> | |
| #include <inttypes.h> | |
| #include <limits.h> | |
| #include <string.h> | |
| #include <assert.h> | |
| // Rotate a monochrome bitmap in Microsoft BMP format by pi/2. | |
| // | |
| // Monochrome BMP format: | |
| // * Pixels in big-endian order: Bit 7 of byte 0 is bottom-left-most. |
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| #define N_CHUNKS (16) | |
| #define CHUNK_SIZE (2) | |
| #define CHUNK_MASK (~(~0u << CHUNK_SIZE)) | |
| #define SHIFT(C) (CHUNK_SIZE * (C)) | |
| #define N_BUCKETS (1 << CHUNK_SIZE) | |
| // Return an integer s and array p that comprise a list of | |
| // indices of array a that put it in ascending sorted order: | |
| // a[s] <= a[next[s]] <= a[next[next[s]]]] <= ... | |
| void ibs(unsigned *a, int n, int *s, int *next) { |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| // An radix 2 sort with nice properties. | |
| void sort(unsigned *a, int len) | |
| { | |
| unsigned *s = a, *d = malloc(len * sizeof *d), *t, bit, is, id0, id1; | |
| for (bit = 1; bit; bit <<= 1, t = s, s = d, d = t) | |
| for (is = id0 = 0, id1 = len; is < len; ++is) |