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2 Batch.cs | |
2 Enums.cs | |
2 ITestRunnerCallback.cs | |
2 TestRunner.cs | |
2 TestRunnerCallbackList.cs |
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get and configure make install | |
in /usr/lib64 | |
in app as deploy | |
PKG_CONFIG_PATH=/root/ImageMagick-6.8.9-9/magick bundle exec gem pristine rmagick -- --srcdir=/root/ImageMagick-6.8.9-9 | |
bundle update |
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yum install libpng-devel | |
as deploy | |
get and configure make install | |
in /usr/lib64 symlink core and wand libs from /usr/local/lib | |
in app as deploy | |
PKG_CONFIG_PATH=/home/deploy/ImageMagick-6.8.9-9/magick bundle exec gem pristine rmagick | |
bundle update |
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platonics | |
- platonic_sid | |
- platonic type (avatar, prop, item) | |
- state | |
platonic_infos | |
- name | |
- description | |
- urls, description, etc |
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What's gonna happen to Chess Piece Face? | |
There go I but for my face | |
All I know could be defaced | |
By the facts in the life of Chess Piece Face |
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Continuous Deployment of a VR Application | |
Greg Fodor, Director of Engineering | |
AltspaceVR | |
http://altvr.com | |
[email protected] | |
@gfodor | |
AltspaceVR is developing a communications platform for virtual reality, where users use consumer-grade HMDs, input sensors, and microphones in order to be present with one another in a shared virtual space. In such a young industry, it’s important we are able to rapidly iterate on our product while ensuring minimal downtime and low MTTR. As such we’ve adopted a web operations-like approach (inspired by experiences we’ve had at places like Etsy) to performing continuous deployment, feature flagging, and rampups for an installed, networked application. We’ll be sharing a high level view of some of the techniques we’ve developed, which may be of interest for anyone working in VR, games, or native applications in general. |
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Continuous Deployment of a VR Application | |
Greg Fodor, Director of Engineering | |
AltspaceVR | |
http://altvr.com | |
[email protected] | |
@gfodor | |
AltspaceVR is developing a communications platform for virtual reality, where users use consumer-grade HMDs, input sensors, and microphones in order to be present with one another in a shared virtual space. In such a young industry, it’s important we are able to rapidly iterate on our product while ensuring minimal downtime and low MTTR. As such we’ve adopted a web operations-like approach (inspired by experiences we’ve had at places like Etsy) to performing continuous deployment, feature flagging, and rampups for an installed, networked application. We’ll be sharing a high level view of some of the techniques we’ve developed, which may be of interest for anyone working in VR, games, or native applications in general. |
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Continuous Deployment of a VR Application | |
Greg Fodor, Director of Engineering | |
AltspaceVR | |
http://altvr.com | |
[email protected] | |
@gfodor | |
AltspaceVR is developing a communications platform for virtual reality, where users use consumer-grade HMDs, input sensors, and microphones in order to be present with one another in a shared virtual space. In such a young industry, it’s important we are able to rapidly iterate on our product while ensuring minimal downtime and low MTTR. As such we’ve adopted a web operations-like approach (inspired by experiences we've had at places like Etsy) to performing continuous deployment, feature flagging, and rampups for an installed, networked application. We’ll be sharing a high level view of some of the techniques we’ve developed, which may be of interest for anyone working in VR, games, or native applications in general. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Continuous Deployment of a VR Application | |
Greg Fodor, Director of Engineering | |
AltspaceVR | |
http://altvr.com | |
[email protected] | |
@gfodor |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Continuous Deployment of a VR Application | |
Greg Fodor, Director of Engineering | |
AltspaceVR | |
http://altvr.com | |
[email protected] | |
@gfodor |