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from scene import * | |
from random import choice, randrange | |
import sound | |
TILE_SIZE=64 #size of tile | |
SDX=4 #selection frame size | |
M=3 #match 3(?) game | |
NOS = (-1, -1) #constant to indicate clear selection | |
FALL_S=0.2 #speed of fall per each tile | |
FALL_T=0 #constant fall tile |
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