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| { | |
| init: function(elevators, floors) { | |
| // Wykrywamy wyzwania oparte na limicie ruchów (Challenge #6 i #7) | |
| this.clearConditionIsMoves = ["#challenge=6", "#challenge=7"].includes(location.hash); | |
| // Zakres pięter | |
| const minFloorNum = Math.min.apply(null, floors.map(floor => floor.floorNum())); | |
| const maxFloorNum = Math.max.apply(null, floors.map(floor => floor.floorNum())); |
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| /** | |
| * Shannon-Hartley Theorem: Channel Capacity Calculator | |
| * | |
| * Formula: C = B * log2(1 + SNR) | |
| * | |
| * Where: | |
| * - C = Channel Capacity (bits per second) | |
| * - B = Bandwidth (Hz) | |
| * - SNR = Signal-to-Noise Ratio (linear) |
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| // Perrin Number Sequence Interactive Canvas Visualization | |
| // instacode-app compatible | |
| const { canvas, getContext, onResize, onPointerMove } = require('canvas'); | |
| const ctx = getContext('2d'); | |
| let width = canvas.width; | |
| let height = canvas.height; | |
| // Track canvas size |
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| import { getContext, onResize, onPointerDown } from 'canvas'; | |
| // --- CONFIGURATION CONSTANTS --- | |
| const MAX_POINTS = 50000; // Total number of fractal points to generate | |
| const STAGE_1_POINTS = 15; // Number of points in slow educational phase | |
| const STAGE_1_DELAY_MS = 400; // Delay between steps in slow phase (milliseconds) | |
| const STAGE_2_POINTS = 100; // Number of points in normal phase (1 point/frame) | |
| const STAGE_3_POINTS = 500; // Number of points in medium phase (10 points/frame) | |
| const STAGE_4_SPEED = 250; // Number of points generated per frame in fast phase |
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| import { getContext, onResize } from 'canvas'; | |
| // Obtain the 2D rendering context | |
| const ctx = getContext('2d'); | |
| let width = 400; | |
| let height = 400; | |
| let theta = 0; // Current angle in radians | |
| let animationSpeed = 0.015; // Speed of rotation | |
| let isAnimating = true; |
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| // Visualization of Euler's Identity e^(i * pi) = -1 | |
| // Animate the point e^(i * theta) moving along the unit circle in the complex plane. | |
| const sleep = (ms) => new Promise(resolve => setTimeout(resolve, ms)); | |
| async function main() { | |
| console.log("=== EULER'S IDENTITY VISUALIZATION ==="); | |
| console.log("Euler's Formula: e^(i * theta) = cos(theta) + i * sin(theta)"); | |
| console.log("For theta = pi: e^(i * pi) = -1 + 0i = -1\n"); | |
| await sleep(1500); |
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| // Dichroic Glass X-Cube Optical Prism with Interactive Drag-to-Rotate | |
| // Built using Three.js inside Instacode Web Worker | |
| import { canvas, onResize, getDisplaySize, onPointerDown, onPointerMove, onPointerUp } from 'canvas'; | |
| import * as THREE from 'three'; | |
| // ========================================== | |
| // CONFIGURATION CONSTANTS (Adjust these to customize your X-Cube!) | |
| // ========================================== | |
| const BG_COLOR = 0xf3f2f8; // Soft light studio background color (#f3f2f8) |
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| // Glassmorphism 3D Rotating Cube for Instacode | |
| // Features: Dual-cube perspective engine, global depth sorting, Phong lighting, and specular glass gradients | |
| import { canvas, getContext, onResize } from 'canvas'; | |
| const ctx = getContext('2d'); | |
| let width = 600; | |
| let height = 400; | |
| // Handle canvas resizing |
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| // Mandelbrot Explorer for Instacode | |
| // Features: Smooth zoom animation, continuous coloring, and HUD info display | |
| import { canvas, getContext, onResize } from 'canvas'; | |
| const ctx = getContext('2d'); | |
| let width = 600; | |
| let height = 400; | |
| // Dynamic configuration |
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| import { canvas, onResize } from 'canvas'; | |
| const ctx = canvas.getContext('2d'); | |
| let width = 300; | |
| let height = 150; | |
| // Handle canvas resizing automatically | |
| onResize((w, h) => { | |
| width = w; |
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