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using UnityEngine; | |
using System.Collections; | |
public class UI : MonoBehaviour { | |
public static bool TooltipButton(Rect rect, Texture Content, string Tooltip, int TooltipSide = 0) | |
{ | |
Vector2 InputPos = InputPosition(); | |
bool Button = GUI.Button(rect, Content); | |
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public void StartGame() | |
{ | |
GetComponent<Common>().SetMenuId(0); | |
/// | |
if(PlayerPrefs.GetString("From", "") == "Game") | |
{ | |
PlayerPrefs.SetString("From", "Menu"); | |
GetComponent<Common>().CurrentLevel = PlayerPrefs.GetInt("CurrentLevel", 0); | |
GetComponent<Common>().TargetScore = PlayerPrefs.GetInt("TargetScore", 0); | |
GetComponent<Common>().Play(); |
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using System; | |
using System.Reflection; | |
class Program | |
{ | |
static void Main() | |
{ | |
Type t = Type.GetType("Foo"); | |
MethodInfo method | |
= t.GetMethod("Bar", BindingFlags.Static | BindingFlags.Public); |
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var target : Transform; | |
var distance = 10.0; | |
var xSpeed = 250.0; | |
var ySpeed = 120.0; | |
var yMinLimit = -20; | |
var yMaxLimit = 80; | |
var x = 0.0; |
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if(MenuId == 1)//Settings | |
{ | |
GUI.Box(new Rect(Screen.width/2 - Perc(35), Screen.height/2 - Perc(35) + Perc(GUIAnim), Perc(70), Perc(70)), Local.Get("Settings")); | |
GUILayout.BeginArea(new Rect(Screen.width/2 - Perc(34), Screen.height/2 - Perc(30) + Perc(GUIAnim), Perc(68), Perc(55))); | |
Scroll = GUILayout.BeginScrollView(Scroll); | |
if(Platform.isStandalone() || Platform.isWeb ()) | |
{ | |
GUILayout.Label(Local.Get("Music volume")); |
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using System; | |
public class lalala | |
{ | |
void OnGUI() //Стандартный метод Unity | |
{ | |
GUILayout.BegunArea(new Rect(100, 100, 300, 300)); | |
GUILayout.BeginVertical(); | |
for(int i = 0; i < 10; i++) |
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using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
public class WebData : MonoBehaviour | |
{ | |
public bool isLoaded; | |
protected bool isUPP; | |
//Profile |
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#include <iostream> | |
using namespace std; | |
/// | |
static int Additive(int first, int second); | |
/// |
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