consumer_key
:d208adaf663a85029c33f55ce73d2705
consumer_secrect
:9faba5ec4c19aa68ca96511201b20f69
- Initiate url:
http://domain.com/oauth/initiate
- Authorize url:
http://domain.com/admin/oauth_authorize
- Token request url:
http://domain.com/oauth/token
- Callback url (for dumping returned
oauth_token
andoauth_verifier
): http://domain.com/callback.php
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(function() | |
{ | |
tinymce.create('tinymce.plugins.BrettsYouTube', | |
{ | |
init : function(ed, url) { | |
ed.addButton('brettsyoutube', | |
{ | |
title : 'brettsyoutube.youtube', | |
image : 'http://localhost/wordpress/wp-includes/js/tinymce/themes/advanced/img/icons.gif', | |
onclick : function() |
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(function addXhrProgressEvent($) { | |
var originalXhr = $.ajaxSettings.xhr; | |
$.ajaxSetup({ | |
progress: function() { console.log("standard progress callback"); }, | |
xhr: function() { | |
var req = originalXhr(), that = this; | |
if (req) { | |
if (typeof req.addEventListener == "function") { | |
req.addEventListener("progress", function(evt) { | |
that.progress(evt); |
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Total props to Brian Cray: http://briancray.com/posts/estimated-reading-time-web-design/ |
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/** | |
* A linear interpolator for hexadecimal colors | |
* @param {String} a | |
* @param {String} b | |
* @param {Number} amount | |
* @example | |
* // returns #7F7F7F | |
* lerpColor('#000000', '#ffffff', 0.5) | |
* @returns {String} | |
*/ |
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<?php | |
/** | |
* Intellimage | |
* | |
* NOTICE OF LICENSE | |
* | |
* This source file is subject to the Open Software License (OSL 3.0) | |
* that is bundled with this package in the file LICENSE.txt. | |
* It is also available through the world-wide-web at this URL: | |
* http://www.opensource.org/licenses/osl-3.0.php |
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var map = ds_map_create(); | |
var keys = ds_list_create(); | |
var values = ds_list_create(); | |
var num = 10000; | |
var t, k, v; | |
for (var i = 0; i < num; i++) { | |
k = i * 2 + 1; | |
v = irandom(10); | |
ds_list_add(keys, k); | |
ds_list_add(values, v); |
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/* | |
This script attempts to identify all CSS classes mentioned in HTML but not defined in the stylesheets. | |
In order to use it, just run it in the DevTools console (or add it to DevTools Snippets and run it from there). | |
Note that this script requires browser to support `fetch` and some ES6 features (fat arrow, Promises, Array.from, Set). You can transpile it to ES5 here: https://babeljs.io/repl/ . | |
Known limitations: | |
- it won't be able to take into account some external stylesheets (if CORS isn't set up) | |
- it will produce false negatives for classes that are mentioned in the comments. |
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#!/bin/bash | |
ffmpeg -rtsp_transport tcp \ | |
-i rtsp://smartiptv:[email protected]/Streaming/Channels/102 \ | |
-i rtsp://smartiptv:[email protected]/Streaming/Channels/202 \ | |
-i rtsp://smartiptv:[email protected]/Streaming/Channels/302 \ | |
-i rtsp://smartiptv:[email protected]/Streaming/Channels/402 \ | |
-i rtsp://smartiptv:[email protected]/Streaming/Channels/502 \ | |
-i rtsp://smartiptv:[email protected]/Streaming/Channels/602 \ | |
-filter_complex " |
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/// Transforms a position from one coordinate system to another | |
/// This function presumes you're using GameMaker's native camera/view system and are not | |
/// manually setting custom view/projection matrices. Also if you're drawing your application | |
/// surface yourself then the coordinate transform *may* not be accurate, but it usually is. | |
/// | |
/// N.B. The struct returned from this function is declared as static for the sake of efficiency. | |
/// If you want to store values, don't keep a reference to the struct as it is liable to change! | |
/// | |
/// N.B. This function does NOT take into account view_set_xport() or view_set_yport(). I've not | |
/// seen someone use those functions in many years. |
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