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Dmitriy Chernukho gormonn

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Quit smoking in September 2024
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@penguinboy
penguinboy / Object Flatten
Created January 2, 2011 01:55
Flatten javascript objects into a single-depth object
var flattenObject = function(ob) {
var toReturn = {};
for (var i in ob) {
if (!ob.hasOwnProperty(i)) continue;
if ((typeof ob[i]) == 'object') {
var flatObject = flattenObject(ob[i]);
for (var x in flatObject) {
if (!flatObject.hasOwnProperty(x)) continue;
@paulirish
paulirish / what-forces-layout.md
Last active May 16, 2025 01:11
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@plasticbrain
plasticbrain / gulpfile.js
Last active February 13, 2024 14:31
gulp.js task to deploy code to remote servers
/*******************************************************************************
* Description:
*
* Gulp file to push changes to remote servers (eg: staging/production)
*
* Usage:
*
* gulp deploy --target
*
* Examples:
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active May 14, 2025 09:52
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub
@sonots
sonots / nvvp.md
Last active April 11, 2025 05:02
How to use NVIDIA profiler

Usually, located at /usr/local/cuda/bin

Non-Visual Profiler

$ nvprof python train_mnist.py

I prefer to use --print-gpu-trace.

@llamapope
llamapope / install.md
Last active February 2, 2023 18:15
Setup XBox 360 Kinect with Processing 3 Ubuntu 16.04
@flpvsk
flpvsk / recorderWorkletProcessor.js
Last active January 23, 2025 18:03
An example of a recorder based on AudioWorklet API.
/*
A worklet for recording in sync with AudioContext.currentTime.
More info about the API:
https://developers.google.com/web/updates/2017/12/audio-worklet
How to use:
1. Serve this file from your server (e.g. put it in the "public" folder) as is.
@KRostyslav
KRostyslav / tsconfig.json
Last active May 3, 2025 13:15
tsconfig.json с комментариями.
// Файл "tsconfig.json":
// - устанавливает корневой каталог проекта TypeScript;
// - выполняет настройку параметров компиляции;
// - устанавливает файлы проекта.
// Присутствие файла "tsconfig.json" в папке указывает TypeScript, что это корневая папка проекта.
// Внутри "tsconfig.json" указываются настройки компилятора TypeScript и корневые файлы проекта.
// Программа компилятора "tsc" ищет файл "tsconfig.json" сначала в папке, где она расположена, затем поднимается выше и ищет в родительских папках согласно их вложенности друг в друга.
// Команда "tsc --project C:\path\to\my\project\folder" берет файл "tsconfig.json" из папки, расположенной по данному пути.
// Файл "tsconfig.json" может быть полностью пустым, тогда компилятор скомпилирует все файлы с настройками заданными по умолчанию.
// Опции компилятора, перечисленные в командной строке перезаписывают собой опции, заданные в файле "tsconfig.json".
@bogdan-kulynych
bogdan-kulynych / install-cuda-10-bionic.sh
Last active October 17, 2024 23:17
Install CUDA 10 on Ubuntu 18.04
# WARNING: These steps seem to not work anymore!
#!/bin/bash
# Purge existign CUDA first
sudo apt --purge remove "cublas*" "cuda*"
sudo apt --purge remove "nvidia*"
# Install CUDA Toolkit 10
wget https://developer.download.nvidia.com/compute/cuda/repos/ubuntu1804/x86_64/cuda-repo-ubuntu1804_10.0.130-1_amd64.deb
@andyearnshaw
andyearnshaw / README.md
Last active April 12, 2024 09:39
css-proposal-virtual-scrolling

Abstract

Virtual Scrolling is a technique employed by web developers to achieve efficient rendering of components containing large datasets, without creating many thousands or millions of elements that the browser must render and keep in memory. It can also be used to scroll an element which is otherwise unscrollable, because it cannot be overflowed by children in its normal state.

Use cases

  • HTML canvas element scrolling. Canvases have no overflow, so you either have to have a very big canvas that