A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
/******************************************************************************* | |
* Description: | |
* | |
* Gulp file to push changes to remote servers (eg: staging/production) | |
* | |
* Usage: | |
* | |
* gulp deploy --target | |
* | |
* Examples: |
All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.
Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.
elem.offsetLeft
, elem.offsetTop
, elem.offsetWidth
, elem.offsetHeight
, elem.offsetParent
var flattenObject = function(ob) { | |
var toReturn = {}; | |
for (var i in ob) { | |
if (!ob.hasOwnProperty(i)) continue; | |
if ((typeof ob[i]) == 'object') { | |
var flatObject = flattenObject(ob[i]); | |
for (var x in flatObject) { | |
if (!flatObject.hasOwnProperty(x)) continue; |