This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// Examples | |
// | |
// Created by Greg Debicki. | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// Examples | |
// | |
// Created by Greg Debicki. | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// Examples | |
// | |
// Created by Greg Debicki. | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// Examples | |
// | |
// Created by Greg Debicki. | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// Examples | |
// | |
// Created by Greg Debicki. | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// Examples | |
// | |
// Created by Greg Debicki. | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
int[] mPix; | |
int glitch1 = 100; | |
int glitch2 = 10; | |
int rand2 = 10; | |
float size = 75; | |
void setup() { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
PImage img = loadImage("image.jpg"); | |
PVector[] dots = new PVector[10000]; | |
void setup() { | |
size (img.width, img.height); | |
} | |
void draw () { | |
background(255); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import processing.video.*; | |
Capture cam; | |
PImage[] buffer; | |
int w = 320; | |
int h = 240; | |
int nFrames = 30; | |
int iWrite = 0, iRead = 1; | |
void setup(){ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// C4WorkSpace.m | |
// PodTest2 | |
// | |
// Created by Gregory Debicki on 2013-10-09. | |
// | |
#import "C4Workspace.h" | |
#import "TMAPIClient.h" |