In /etc/default/grub, modify:
GRUB_CMDLINE_LINUX_DEFAULT="quiet splash noibrs noibpb nopti nospectre_v2 nospectre_v1 l1tf=off nospec_store_bypass_disable no_stf_barrier mds=off tsx=on tsx_async_abort=off mitigations=off"
Then sudo update-grub
| # EditorConfig is awesome: https://EditorConfig.org | |
| # | |
| # More info about editorconfig for C# and .NET in Visual Studio see: | |
| # https://docs.microsoft.com/en-us/visualstudio/ide/create-portable-custom-editor-options?view=vs-2019 | |
| # | |
| # Most of the .NET and C# rules below were taken from the | |
| # Microsoft Roslyn team's editorconfig at: | |
| # https://github.com/dotnet/roslyn/blob/master/.editorconfig | |
| # Top-most EditorConfig file. | 
In /etc/default/grub, modify:
GRUB_CMDLINE_LINUX_DEFAULT="quiet splash noibrs noibpb nopti nospectre_v2 nospectre_v1 l1tf=off nospec_store_bypass_disable no_stf_barrier mds=off tsx=on tsx_async_abort=off mitigations=off"
Then sudo update-grub
| ######## POSH-GIT | |
| # ... Import-Module for posh-git here ... | |
| # Background colors | |
| $GitPromptSettings.AfterStash.BackgroundColor = 0x3465A4 | |
| $GitPromptSettings.AfterStatus.BackgroundColor = 0x3465A4 | |
| $GitPromptSettings.BeforeIndex.BackgroundColor = 0x3465A4 | |
| $GitPromptSettings.BeforeStash.BackgroundColor = 0x3465A4 | 
This document describes the APIs of Memory<T>, IMemoryOwner<T>, and MemoryManager<T> and their relationships to each other.
See also the Memory<T> usage guidelines document for background information.
Memory<T> is the basic type that represents a contiguous buffer. This type is a struct, which means that developers cannot subclass it and override the implementation. The basic implementation of the type is aware of contigious memory buffers backed by T[] and System.String (in the case of ReadOnlyMemory<char>).| USE master | |
| go | |
| SELECT sdes.database_id | |
| ,sdes.[host_name] | |
| ,sdes.[program_name] | |
| ,sdes.login_name | |
| ,sdes.login_time | |
| ,sdec.client_net_address | |
| ,sdec.local_net_address | |
| ,sdest.Query | 
This gist outlines the change in the depth and breadth of the tasks and responsibilities of a software engineer as she continuously improves herself.
I created this to supplement a discussion in an internal slack group; then I though the rest of the world might benefit from this too.
Contributions are always welcome.
| using System; | |
| using System.Runtime.InteropServices; | |
| public class FxHook:IDisposable { | |
| const int nBytes = 5; | |
| IntPtr addr; | |
| Protection old; | |
| byte[] src = new byte[5]; | 
| static async Task<T> Otherwise<T> (this Task<T> task, Func<Task<T>> orTask) { | |
| task.ContinueWith (async innerTask => { | |
| if (innerTask.Status == TaskStatus.Faulted) | |
| return await orTask (); | |
| return await Task.FromResult<T> (innerTask.Result); | |
| }).Unwrap (); | |
| } | |
| static async Task<T> Retry<T> (Func<Task<T>> task, int retries, TimeSpan delay, CancellationToken cts = default (CancellationToken)) { | 
| struct Result<T> { | |
| public T Ok { get; } | |
| public Exception Error { get; } | |
| public bool IsFailed { get => Error != null; } | |
| public bool IsOk => !IsFailed; | |
| public Result (T ok) { | |
| Ok = ok; | |
| Error = default (Exception); | |
| } |