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(ns three.demo) | |
(def camera (THREE.Camera. 75 (/ window/innerWidth | |
window/innerHeight) 1 10000)) | |
(set! (.z (.position camera)) 1000) | |
(def scene (THREE.Scene.)) | |
(def geometry (THREE.CubeGeometry. 200 200 200)) | |
(def obj (js/Object.)) | |
(set! (.color obj) 0xff0000) | |
(set! (.wireframe obj) true) | |
(def material (THREE.MeshBasicMaterial. obj)) |
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;; Based on the 01_InitRaytracing.cpp example from VkRayTutorials | |
;; Copyright (c) 2018 Adrian Medina | |
(ns vk.ray.tutorials.init-raytracing | |
(:gen-class) | |
(:require | |
[vk.ray.tutorials.util :as util]) | |
(:import | |
(java.nio ByteBuffer FloatBuffer IntBuffer LongBuffer) | |
(org.lwjgl PointerBuffer) |
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;; differences from scheme unfold | |
;; even initial value is lazy | |
;; predicate sense reversed | |
;; internal state == produced value, no special mapper-fn | |
;; no tail-gen | |
(defn series | |
"Produces a sequence of values. | |
`f` is a function that given a value, returns the next value. | |
`continue?` is a predicate that determines whether to produce |