This guide uses the domain your-domain.tld
and its www.
prefixed version.
It starts the rocket application on 127.0.0.1:1337
and as the user www-data
. The proxy listens on port 80 and 443 though.
If you need other values, update them accordingly in your nginx and systemd configs.
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// ------------------------------------- | |
// Swift Integer Quick Guide | |
// ------------------------------------- | |
// Created by Keith Harrison http://useyourloaf.com | |
// Copyright (c) 2017 Keith Harrison. All rights reserved. | |
// | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are met: | |
// |
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// | |
// CoreDataController.swift | |
// | |
// Created by Keith Harrison http://useyourloaf.com | |
// Copyright (c) 2017 Keith Harrison. All rights reserved. | |
// | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are met: | |
// | |
// 1. Redistributions of source code must retain the above copyright |
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using UnityEngine; | |
using System.Collections; | |
public class FlyCamera : MonoBehaviour { | |
/* | |
Writen by Windexglow 11-13-10. Use it, edit it, steal it I don't care. | |
Converted to C# 27-02-13 - no credit wanted. | |
Simple flycam I made, since I couldn't find any others made public. | |
Made simple to use (drag and drop, done) for regular keyboard layout |
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'use strict' | |
const timeout = ms => new Promise(res => setTimeout(res, ms)) | |
function convinceMe (convince) { | |
let unixTime = Math.round(+new Date() / 1000) | |
console.log(`Delay ${convince} at ${unixTime}`) | |
} | |
async function delay () { |
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# Sample toolchain file for building for Windows from an Ubuntu Linux system. | |
# | |
# Typical usage: | |
# *) install cross compiler: `sudo apt-get install mingw-w64` | |
# *) cd build | |
# *) cmake -DCMAKE_TOOLCHAIN_FILE=~/mingw-w64-x86_64.cmake .. | |
# This is free and unencumbered software released into the public domain. | |
set(CMAKE_SYSTEM_NAME Windows) | |
set(TOOLCHAIN_PREFIX x86_64-w64-mingw32) |
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# 1. extract audio from all videos (assuming .mp4 videos). | |
for FILE in *.mp4; do ffmpeg -i $FILE ${FILE%%.mp4}.wav; done | |
# 2. use the first second of the first audio file as the noise sample. | |
sox `ls *.wav | head -1` -n trim 0 1 noiseprof noise.prof | |
# Replace with a specific noise sample file if the first second doesn't work for you: | |
# sox noise.wav -n noiseprof noise.prof | |
# 3. clean the audio with noise reduction and normalise filters. |
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``` | |
// This code snippet shows how an external function can use a pattern like | |
// python's `try..except..else` with `.call`, `throw`, and reentry | |
contract TryExceptElsePatternUser { | |
address _sender; | |
function tryExceptElsePatternExample() | |
external // must be external | |
{ | |
if( msg.sender == address(this) ) { |
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sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/10.0\ \(14A5309d\) | |
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport |
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# The trick is to link the DeviceSupport folder from the beta to the stable version. | |
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :) | |
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5: | |
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport | |
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions | |
# (A similar approach works for older versions too, just change the version number after DeviceSupport) |