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@hcarty
hcarty / example.ini
Created March 31, 2024 05:51
Very basic, data driven game events in ore - based on triggers proposal
[Object]
; All the actual object definition
; ...
OnCreate = > @, Input.EnableSet < true
OnDelete = > @, Input.EnableSet < false
; Game event handlers
EventHandlerList= DropperEvents
; Inputs
@hcarty
hcarty / inspector.ini
Created July 6, 2024 15:20
orx config for an inspector outline shader, sized appropriately for the orx logo in a fresh init project
[Inspector]
Shader = Outline
[Outline]
UseCustomParam = true
ParamList = texture # time # highlight
time = time 3.1415926
highlight = (1, 1, 1)
Code = "
uniform float width = 5.0;