This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
static State ChangeState(State current, Transition transition, bool hasKey) | |
{ | |
if (current == Opened && transition == Close) | |
return Closed; | |
else if (current == Closed && transition == Open) | |
return Open; | |
else if (current == Closed && transition == Lock && hasKey) | |
return Locked; | |
else if (current == Locked && transition == Unlock && hasKey) | |
return Closed; |
OlderNewer