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/* | |
You can now create a spinner using any of the variants below: | |
$("#el").spin(); // Produces default Spinner using the text color of #el. | |
$("#el").spin("small"); // Produces a 'small' Spinner using the text color of #el. | |
$("#el").spin("large", "white"); // Produces a 'large' Spinner in white (or any valid CSS color). | |
$("#el").spin({ ... }); // Produces a Spinner using your custom settings. | |
$("#el").spin(false); // Kills the spinner. |
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/** | |
* __proto__ and prototype | |
* - the __proto__ property the instance's 'parent' up the prototype chain | |
* - the prototype property refers what new instances of the type will have their __proto__ set to, i.e. what will be the new instance's 'parent' up the prototype chain | |
*/ | |
/* Given */ | |
function Object () {} | |
Object.prototype = { | |
__proto__: null |
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` | |
this allows you to use all of webpack's goodness to load your sprites. | |
here's some benefits: | |
- saving one roundtrip since webpack's json-loader will inline the json data into the script. Thus it doesn't need to be loaded from the server first | |
- use a lot of the file-loader power and beyond to create cache-busting urls, and apply image-minification via e.g. image-webpack-loader | |
` | |
import PIXI from "pixi.js"; |