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🎮
Making games with open source tools

Henrique Campos henriiquecampos

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Making games with open source tools
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extends Control
func _ready():
#void call_group( int flags, String group, String method, Variant arg0=NULL, Variant arg1=NULL, Variant arg2=NULL, Variant arg3=NULL, Variant arg4=NULL )
#int connect( String signal, Object target, String method, Array binds=Array(), int flags=0 )
get_tree().call_group(0, "buttons", "connect", "pressed", self, "play_feedback", ["click"])
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