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# Defines plugins to load | |
# Define plugin folder | |
PluginFolder=. | |
# Define plugins | |
# Plugin=RenderSystem_Direct3D9 | |
# Plugin=RenderSystem_Direct3D10 | |
# Plugin=RenderSystem_Direct3D11 | |
Plugin=RenderSystem_GL |
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#!/bin/sh | |
ffmpeg -framerate 25 -video_size 1920x1080 -f x11grab -i :0.0+1920,0 -f alsa -ac 2 -i pulse -vcodec libx264 -crf 0 -preset ultrafast -strict -2 screenrecord.mp4 | |
echo "Re-encoding to use less space" | |
# Find a file name that doesn't exist yet | |
fileending="" | |
if [ -f screenrecord_encoded_$fileending.mp4 ] | |
then |
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#!/bin/sh | |
# Variable setup | |
OS=$(lsb_release -si) | |
StartingDirectory=$(pwd) | |
THREADS=1 | |
DEBUG=0 |
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cmake_minimum_required(VERSION 3.10) | |
project(someproject) | |
add_executable(main main.cpp) | |
set_property(TARGET main PROPERTY CXX_STANDARD 17) | |
set_property(TARGET main PROPERTY CXX_EXTENSIONS OFF) |
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ERROR: ld.so: object '/home/hhyyrylainen/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
ERROR: ld.so: object '/home/hhyyrylainen/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. | |
ERROR: ld.so: object '/home/hhyyrylainen/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. | |
ERROR: ld.so: object '/home/hhyyrylainen/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
167487.594:0008:0009:trace:module:load_builtin_callback loaded ntdll.dll 0x1104e8 0x7bc10000 | |
167487.594:0008:0009:trace:module:load_builtin_dll Trying built-in L"kernel32.dll" | |
167487.595:0008:0009:trace:module:load_dll looking for L"ntdll.dll" in L"" | |
167487.595:0008:0009:trace:module:load_dll Found L"C:\\windows\\system32\\ntdll.dll" |