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| Shader "Screw/Silhouetted Diffuse" { | |
| Properties { | |
| _Color ("Main Color", Color) = (.5,.5,.5,1) | |
| _FrontColor ("Front Color", Color) = (.5,.5,.5,1) | |
| _OutlineColor ("Outline Color", Color) = (0,0,0,1) | |
| _Outline ("Outline width", Range (0.0, 0.1)) = .005 | |
| _MainTex ("Base (RGB)", 2D) = "white" { } | |
| _Alpha ("Alpha", Range(0, 1)) = 1 | |
| } | |
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| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| public class MeshModifier : MonoBehaviour { | |
| const float EPSILON = 0.01f; | |
| public void FindPoint (List<int> includes, Vector3[] vs, Vector3[] ns, Color[] cs) { | |
| List<int> ps = new List<int>(); |
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| Shader "Screw/Silhouetted Diffuse" { | |
| Properties { | |
| _Color ("Main Color", Color) = (.5,.5,.5,1) | |
| _OutlineColor ("Outline Color", Color) = (0,0,0,1) | |
| _Outline ("Outline width", Range (0.0, 0.03)) = .005 | |
| _MainTex ("Base (RGB)", 2D) = "white" { } | |
| _Alpha ("Alpha", Range(0, 1)) = 1 | |
| } | |
| CGINCLUDE |
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| Shader "Screw/Lit Color" { | |
| Properties { | |
| _Color ("Color", Color) = (1, 1, 1, 1) | |
| } | |
| SubShader { | |
| Tags { "RenderType"="Opaque" } | |
| LOD 200 | |
| Pass { | |
| CGPROGRAM |
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| Shader "Screw/Alpha Outline" { | |
| Properties { | |
| _Color ("Main Color", Color) = (.5,.5,.5,1) | |
| _OutlineColor ("Outline Color", Color) = (0,0,0,1) | |
| _Outline ("Outline width", Range (0.0, 0.15)) = .005 | |
| _OutlineOffset ("Outline Offset", Vector) = (0, 0, 0) | |
| _MainTex ("Base (RGB)", 2D) = "white" { } | |
| _Alpha ("Alpha", Float) = 1 | |
| } | |
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| package com.badlogicgames.plane; | |
| import java.nio.ByteBuffer; | |
| import java.nio.ByteOrder; | |
| import java.nio.FloatBuffer; | |
| import com.badlogic.gdx.Gdx; | |
| import com.badlogic.gdx.graphics.Camera; | |
| import com.badlogic.gdx.graphics.Color; | |
| import com.badlogic.gdx.graphics.GL20; |
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| #include <openssl/md5.h> | |
| string md5_evil(const char *message) { | |
| unsigned char digest[MD5_DIGEST_LENGTH]; | |
| MD5((unsigned char*)message, strlen(message), digest); | |
| char md[2*MD5_DIGEST_LENGTH]; | |
| for (int i = 0; i < MD5_DIGEST_LENGTH; i++) { | |
| sprintf(&md[i*2], "%02x", (unsigned int)digest[i]); | |
| } | |
| return string(md); |
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| #include <iostream> | |
| /** | |
| * You can run online at http://code.hackerearth.com/ | |
| */ | |
| using namespace std; | |
| const char *doubleString(const char *s){ | |
| string ss = string(s) + string(s); |