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#include "CHSSimpleLogger.h" | |
CHSSimpleLogger sl; //ログクラス | |
//実験用名前空間と関数 | |
namespace MyNamespace { | |
void Go(void) { | |
int LoopNum = 21; | |
for (int i = 0; i < LoopNum; i++) { | |
sl.WriteForFuncInNamespace(TEXT("MyNamespace"), TEXT("Go"), TEXT("2^%d = %d"), i, 1 << i); | |
} |
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/*---------------------------------------------------------------------------- | |
プログラム名:D3DDraw | |
プログラム概要:Direct3D 11の描画プログラムです | |
-------------------------------------------------------------------------------- | |
*/ | |
//インクルード | |
#include <windows.h> | |
#include <stdio.h> | |
#include <locale.h> |
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/*---------------------------------------------------------------------------- | |
プログラム名: | |
バージョン: | |
プログラム概要: | |
開発言語:Microsoft Visual C++ 2012 | |
統合開発環境:Microsoft Visual Studio 2012 Ultimate Edition (DreamSpark Premium) | |
開発開始日: | |
最終更新日: | |
------------------------------------------------------------------------------- | |
更新日一覧 |
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/*---------------------------------------------------------------------------- | |
プログラム名:D3DBasic | |
プログラム概要:Direct3D 11の基本プログラムです | |
-------------------------------------------------------------------------------- | |
*/ | |
//インクルード | |
#include <windows.h> | |
#include <stdio.h> | |
#include <locale.h> |
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using System; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Drawing; | |
using System.Drawing.Drawing2D; | |
using System.Data; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; |
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#include <stdio.h> | |
#include <Windows.h> | |
#include <tchar.h> | |
#include <xaudio2.h> | |
#include "HSWaveClass/CHSWAVEReader.hpp" //自前Waveファイル読み込みクラス | |
#pragma comment(lib,"Xaudio2.lib") | |
//プロトタイプ宣言 |
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/* | |
CHSRIFFReader Class | |
- RIFF(Resource Interchange File Format) Reader Class - | |
Copyright (C) 2014 HiroakiSoftware. All rights reserved. | |
*/ | |
#include "CHSRIFFReader.hpp" | |
CHSRIFFReader::CHSRIFFReader(TCHAR *lpszRiffFilePath) { | |
this->hFile = NULL; |
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#module | |
#uselib "gdi32.dll" | |
#func GetTextExtentPoint32 "GetTextExtentPoint32A" int , str , int , sptr | |
//一行の文字列から描画時のサイズを求める | |
#deffunc GetStringDrawSize str string, var sx , var sy | |
if(strlen(string)){ |
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<?xml version="1.0" encoding="utf-8"?> | |
<Application xmlns="http://schemas.microsoft.com/windows/2009/Ribbon"> | |
<!-- 項目の定義 --> | |
<Application.Commands> | |
<!-- アプリケーションメニュー項目 --> | |
<Command Name="AppMenu" /> | |
<!-- アプリケーションメニューのサブ項目 --> | |
<Command Name="AppMenu_Open" Symbol="ID_RIBBON_OPEN"> |
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//更新日時 | |
//---------- | |
//2013/08/23 | |
//2013/08/24 | |
//2013/08/25 | |
//2013/08/26 | |
//2013/08/31 | |
//---------- | |
//2013/09/01 |