Skip to content

Instantly share code, notes, and snippets.

@hmasato
hmasato / AE_seqInfo_min.jsx
Created May 10, 2013 04:39
[AfterEffects] _seqInfo_min.jsx
(function (me)
{
var prj=app.project;
function _indexOf(arr, itm){
for(var i=0; i<arr.length; i++) if(arr[i]==itm) return(i);
return(-1);
}
function _note(arr)
{
@hmasato
hmasato / BAT_playQT_min.cmd
Last active December 16, 2015 18:39
[WScript, QuickTime, Win, jscript] _playQT_min.cmd
@if(0)==(0) echo off
cscript.exe //NoLogo //E:JScript "%~f0" %*
goto :eof
@end
f1:
// command <movie file> [<frame>]
var ws = WScript;
if(ws.Arguments.Count()<1) ws.Quit();
var fn = ws.Arguments.Item(0);
var qt = ws.CreateObject("QuickTimePlayerLib.QuickTimePlayerApp");
@hmasato
hmasato / HOU_getPolyInfo_min.py
Last active December 16, 2015 18:39
[houdini] _getPolyInfo_min.py
import hou
nodes = hou.selectedNodes()
for n in nodes:
print n
g = n.displayNode().geometry()
for f in g.prims():
print "f %d:" % f.number(),
for v in f.vertices():
print v.point().number(),
print
@hmasato
hmasato / HOU_getNURBSInfo_min.py
Last active December 16, 2015 18:39
[houdini] _getNURBSInfo_min.py
import hou
def _e(expr): return(hou.hscriptExpression(expr))
nodes = hou.selectedNodes()
for n in nodes:
g = n.geometry()
if g is None: continue
pi = 0