- Introduction to Functional Programming Johannes Weiß - https://vimeo.com/100786088
- ReactiveCocoa at MobiDevDay Andrew Sardone - https://vimeo.com/65637501
- The Future Of ReactiveCocoa Justin Spahr-Summers - https://www.youtube.com/watch?v=ICNjRS2X8WM
- Enemy of the State Justin Spahr-Summers - https://www.youtube.com/watch?v=7AqXBuJOJkY
- WWDC 2014 Session 229 - Advanced iOS Application Architecture and Patterns Andy Matuschak - https://developer.apple.com/videos/play/wwdc2014/229/
- Functioning as a Functionalist Andy Matuschak - https://www.youtube.com/watch?v=rJosPrqBqrA
- Controlling Complexity in Swift Andy Matuschak - https://realm.io/news/andy-matuschak-controlling-complexity/
| #!/bin/sh | |
| # | |
| # Usage: whenever.sh [pattern] [command] | |
| # | |
| # Executes a command whenever files matching the pattern are closed in write | |
| # mode. "{}" in the command is replaced with the matching filename (via xargs). | |
| # Requires inotifywait from inotify-tools. | |
| # | |
| # For example, |
FWIW: I (@rondy) am not the creator of the content shared here, which is an excerpt from Edmond Lau's book. I simply copied and pasted it from another location and saved it as a personal note, before it gained popularity on news.ycombinator.com. Unfortunately, I cannot recall the exact origin of the original source, nor was I able to find the author's name, so I am can't provide the appropriate credits.
- By Edmond Lau
- Highly Recommended 👍
- http://www.theeffectiveengineer.com/
| # One liner | |
| wget --recursive --page-requisites --adjust-extension --span-hosts --convert-links --restrict-file-names=windows --domains yoursite.com --no-parent yoursite.com | |
| # Explained | |
| wget \ | |
| --recursive \ # Download the whole site. | |
| --page-requisites \ # Get all assets/elements (CSS/JS/images). | |
| --adjust-extension \ # Save files with .html on the end. | |
| --span-hosts \ # Include necessary assets from offsite as well. | |
| --convert-links \ # Update links to still work in the static version. |
Europe
- SkinFlint : Price comparison site which has some nice filtering options per switch type etc. Searches for offers in UK, Germany, Poland and Austria
- mykeyboard.eu : Keyboards, keycaps and accessories. Based in Belgium.
- candykeys.com : European Store selling Vortex, Leopold, KBP, Anne Pro keyboards, keycap sets and components (ISO + ANSI). Based in Germany, ships to EU.
- falba.tech : custom wooden bamboo cases, and some acrylic and carbon ones. Switch packs (65 browns at 48EUR). Other parts for the GH60, Atreus, ErgoDox. Also Microcontrollers, diodes, leds etc.
- 42keebs.eu - Mostly PCBs, tools and accessories. Located in Czech Republic.
- KEYGEM : Switches, Keycaps, lubes, cables, DIY kits and deskmats. Based in Germany, ships to the EU and worldwide.
- [Eloquent Clicks - Custom Mechanical Keyboard Store](https://www.eloquen
| #!/bin/bash | |
| # This script will install AMDGPU-PRO OpenCL and Vulkan support. | |
| # | |
| # For Ubuntu and it's flavor, just install the package using this command | |
| # in extracted driver directory instread. | |
| # | |
| # ./amdgpu-pro-install --opencl=legacy,pal --headless --no-dkms | |
| # | |
| # For Arch Linux or Manjaro, use the opencl-amd or rocm-opencl-runtime on AUR instread. |
| #!/bin/bash | |
| # DO NOT run the line 167 standalone. It will remove the necessary files besides the junk! | |
| if echo $@|grep -q "\-\-help\|\-help\|\-h\|help\|\-\-h\|\-\-no\-deb\|\-\-no\-install\|\-\-no\-cleaning\|\-\-assume\-debian" | |
| then : | |
| else echo wrong entry\(ies\) ! | |
| help=yes | |
| fi | |
| if echo $@|grep -q "\-\-help\|\-help\|\-h\|help\|\-\-h" || [ "$help" = yes ] |
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
