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| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <meta http-equiv="X-UA-Compatible" content="ie=edge"> | |
| </head> | |
| <body> | |
| <script> | |
| var numbers = {}; |
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| 'use strict' | |
| class Node { | |
| constructor(value) { | |
| this.value = value; | |
| this.next = null; | |
| this.prev = null; | |
| } | |
| } |
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| #define _CRT_SECURE_NO_WARNINGS | |
| #include <stdio.h> | |
| #include <iostream> | |
| #include <algorithm> | |
| #include <vector> | |
| #include <map> | |
| using namespace std; | |
| int dr[] = { -1, 0, 1, 0 }; | |
| int dc[] = { 0, 1, 0, -1 }; |
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| #include <iostream> | |
| #include <algorithm> | |
| #include <vector> | |
| #include <tuple> | |
| using namespace std; | |
| int d[501][501]; | |
| int c[501][501]; | |
| using ituple = tuple<int, int, int>; |
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| #define _CRT_SECURE_NO_WARNINGS | |
| #include <stdio.h> | |
| #include <stack> | |
| #include <iostream> | |
| #include <string> | |
| using namespace std; | |
| const int SL = -1; | |
| const int LL = -2; |
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| #include <string.h> | |
| #include <stdio.h> | |
| #include <iostream> | |
| #include <vector> | |
| using namespace std; | |
| const int pmax = 10000; | |
| bool p[pmax + 1]; | |
| vector<int> pnums; |
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| #include <stdio.h> | |
| #include <time.h> | |
| #include <stdlib.h> | |
| #define TURN 10 | |
| typedef struct { | |
| int ans[3]; | |
| int strike; | |
| int ball; |
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| from math import exp | |
| def func(x): | |
| return exp(x) - 4 * x * x + x | |
| a = 1.0 | |
| n = 10 | |
| for _ in range(n): | |
| a = func(a) |
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