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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <math.h> | |
| #include <ctype.h> | |
| #include <string.h> | |
| int main(int argc, char*argv[]) | |
| { |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <ctype.h> | |
| int main(){ | |
| int i=1234; | |
| char* ch = (char*)&i; | |
| printf("*ch=%d\n", *ch); | |
| printf("*(ch+1)=%d\n", *(ch+1)); |
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <math.h> | |
| #include <ctype.h> | |
| #include <string.h> | |
| void printIterative(int upbound) | |
| { | |
| int i; | |
| for(i=0;i<=upbound;i++) |
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| //輸出cost | |
| double getTypeACost(double I-nc, double E-nc, double lc, int I-n SMS, int E-n SMS); | |
| double getTypeBCost(double I-nc, double E-nc, double lc, int I-n SMS, int E-n SMS); | |
| double getTypeCCost(double I-nc, double E-nc, double lc, int I-n SMS, int E-n SMS); | |
| double getTypeDCost(double I-nc, double E-nc, double lc, int I-n SMS, int E-n SMS); | |
| double getTypeECost(double I-nc, double E-nc, double lc, int I-n SMS, int E-n SMS); | |
| //輸出真正花費(cost低於資費時,還是得花資費的錢) | |
| double getTypeARealCost(double I-nc, double E-nc, double lc, int I-n SMS, int E-n SMS); | |
| double getTypeBRealCost(double I-nc, double E-nc, double lc, int I-n SMS, int E-n SMS); |
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| printf("想吃蛋糕嗎?); | |
| int input; | |
| scanf("%d", &input); | |
| if(input==1){ | |
| getItem("Cake", 5); | |
| }else{ | |
| printf("敬酒不吃 罰酒"); | |
| battle(); | |
| } |
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| 變量操作 battleTime = 0; | |
| 循環 | |
| 戰鬥處理 slime*2 | |
| 如果 便量battleTime==1 | |
| 顯示文字 打文一場戰鬥還剩下四場 | |
| 否則 | |
| 如果便量 battleTime==2 | |
| 打完二場戰鬥!還剩下三場 | |
| 否則 | |
| 如果便量 battleTime==3 |
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| int battle=0; | |
| for(battle=1;battle<=5;battle++) | |
| { | |
| battle(slime, 2); | |
| switch(battle) | |
| { | |
| case 1:printf("打完一場戰鬥還剩下4場\n");break; | |
| case 2:printf("打完一場戰鬥還剩下3場\n");break; | |
| case 3:printf("ㄚㄚ#\n");break; | |
| case 4:printf("4\n");break; |
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| int battleTime=0,slime=2,cake; | |
| for(;;) | |
| { | |
| battle(slime); | |
| battleTime++; | |
| if(battleTime==1) | |
| { | |
| printf("打完一場戰鬥,還剩下四場"); | |
| } | |
| else if(battleTime==2) |
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| int battleTime = 0; | |
| for(;;){ | |
| battle (slime*2); | |
| battleTime=battleTime+1; | |
| if (battleTime==1) | |
| { | |
| printf("打玩一場戰鬥還剩下四場"); | |
| } |
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| @Override | |
| public void render() { | |
| Gdx.gl.glClearColor(1, 1, 1, 1); | |
| Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); | |
| batch.setProjectionMatrix(camera.combined); | |
| batch.begin(); | |
| float x = sprite.getX(); | |
| x+=0.005f; | |
| sprite.setX(x); |
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