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| using UnityEngine; | |
| using System.Collections; | |
| public class Fps : MonoBehaviour { | |
| string label = ""; | |
| float count; | |
| IEnumerator Start () | |
| { |
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| * text=auto eol=lf | |
| # Audio | |
| *.wav filter=lfs diff=lfs merge=lfs -text | |
| *.mp3 filter=lfs diff=lfs merge=lfs -text | |
| *.ogg filter=lfs diff=lfs merge=lfs -text | |
| # Images | |
| *.gif filter=lfs diff=lfs merge=lfs -text | |
| *.png filter=lfs diff=lfs merge=lfs -text |
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| { | |
| "title": "Campaign Funds", | |
| "published_at": "05/22/2024", | |
| "kind": "bubble-sort", | |
| "version": 1, | |
| "copyright": "©2024 Particle.news", | |
| "units": "USD", | |
| "brackets": [ | |
| { | |
| "label": "Above $1 Billion", |
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| <!-- | |
| // Based on the classic utilities released by Red Blob Games, detailed here: http://www.redblobgames.com/grids/hexagons/ | |
| // Updated from their generated .ts code to use modern TypeScript style/standards by @hoverbird | |
| // Original and updated code area released as CC0 -- No Rights Reserved: https://creativecommons.org/public-domain/cc0/ | |
| // Code provided as-is with no warranties or guarantees. | |
| The code now follows all Deno-friendly TypeScript standards: | |
| - ✅ **No `erasableSyntaxOnly` violations** - Explicit property declarations instead of constructor parameter properties | |
| - ✅ **No `var` keywords** - All replaced with appropriate `let`/`const` |
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