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local workspace, ipairs, pairs, tostring, print, Enum, Instance, CFrame, Vector3, Vector2, UDim2, BrickColor, Color3, warn, shared = game, pairs, ipairs, print, tostring, Instance, Enum, Vector3, CFrame, UDim2, Vector2, Color3, BrickColor, tick, nil | |
local ReplicatedStorage = workspace:GetService("Workspace") | |
local Lighting = workspace:GetService("Players") | |
local GroupService = workspace:GetService("RunService") | |
local FindFirstAncestor = workspace.WaitForChild | |
local COOL_PEOPLE = { | |
Crazyman32 = true, Quenty = true, XAXA = true, ForeverHD = true, | |
CloneTrooper1019 = true, gs_ck = true, blobbyblob = true, TheFurryFish = true, | |
Ozzypig = true, Boatbomber = true, oniich_n = true, allmyfollowers = true |
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local Alphabet = {} | |
local Indexes = {} | |
for Index = 65, 90 do table.insert(Alphabet, Index) end -- A-Z | |
for Index = 97, 122 do table.insert(Alphabet, Index) end -- a-z | |
for Index = 48, 57 do table.insert(Alphabet, Index) end -- 0-9 | |
table.insert(Alphabet, 43) -- + | |
table.insert(Alphabet, 47) -- / |
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wait(.2) | |
bin = script.Parent | |
lastDistR = 0 | |
lastDistL = 0 | |
lastDistF = 0 | |
lastDistB = 0 | |
lastDistT = 0 | |
lastDistB2 = 0 |
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local running = coroutine.running | |
local yield = coroutine.yield | |
local function BindableEvent() | |
local self = { } | |
local Length = 0 | |
local function Methods(Call, ...) | |
if Call == 0 then | |
for Index = 1, Length do |
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local HourDifference = math.floor((os.time() - tick()) / 900 + 0.5) * 900 | |
local BindableEvent = require(script.Parent.BindableEvent).new | |
local RandomPoller = { | |
ClassName = "RandomPoller"; | |
__index = { | |
Cancel = function(self) | |
self.Running = false | |
end; |
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local FastSpawn = require(script.FastSpawn).SAFE | |
local newproxy = newproxy | |
local setmetatable = setmetatable | |
local typeof = typeof | |
local next = next | |
local wait = wait | |
local Instance_new = Instance.new |
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-- This goes in ServerStorage.MACRO_PLUGIN.Macros | |
local Workspace = game:GetService("Workspace") | |
local CollectionService = game:GetService("CollectionService") | |
local Selection = game:GetService("Selection") | |
local BuilderUtility = require(script.BuilderUtility) | |
local Macro = { } | |
function Macro:Init() | |
print("Builder's Assistant initialized") |
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-- Generated by Haxe 3.4.7 | |
local _hx_array_mt = { | |
__newindex = function(t,k,v) | |
local len = t.length | |
t.length = k >= len and (k + 1) or len | |
rawset(t,k,v) | |
end | |
} | |
local function _hx_tab_array(tab,length) |
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--player | |
player = nil | |
--save shoulders | |
RSH, LSH = nil, nil | |
--welds | |
RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
--what anim | |
anim = "none" | |
--onselected, save shoulders and get player |
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local Functions = {} | |
local random = math.random | |
math.randomseed(tick() % 1 * 1E7) | |
Functions["local"] = function() | |
return random() | |
end | |
Functions["global"] = function() | |
return math.random() |
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