In Unity goto "Edit->Preferences->Player" then find and set "Scripting Runtime Version*" to ".NET 4.x Equivalent"
Add dependency
"com.unity.incrementalcompiler": "0.0.42-preview.31"
import requests | |
import base64 | |
from tqdm import tqdm | |
master_json_url = 'https://178skyfiregce-a.akamaihd.net/exp=1474107106~acl=%2F142089577%2F%2A~hmac=0d9becc441fc5385462d53bf59cf019c0184690862f49b414e9a2f1c5bafbe0d/142089577/video/426274424,426274425,426274423,426274422/master.json?base64_init=1' | |
base_url = master_json_url[:master_json_url.rfind('/', 0, -26) + 1] | |
resp = requests.get(master_json_url) | |
content = resp.json() |
sonarqube: | |
image: sonarqube | |
ports: | |
- "9000:9000" | |
- "3306:3306" | |
environment: | |
- SONARQUBE_JDBC_USERNAME=sonar | |
- SONARQUBE_JDBC_PASSWORD=sonar | |
- SONARQUBE_JDBC_URL=jdbc:mysql://localhost:3306/sonar?useUnicode=true&characterEncoding=utf8&rewriteBatchedStatements=true |
git clone [email protected]:YOUR-USERNAME/YOUR-FORKED-REPO.git
cd into/cloned/fork-repo
git remote add upstream git://github.com/ORIGINAL-DEV-USERNAME/REPO-YOU-FORKED-FROM.git
git fetch upstream