---------- Forwarded message ----------
From: Mark S. Miller <[email protected]>
Date: Tue, Nov 16, 2010 at 3:44 PM
Subject: "Future of Javascript" doc from our internal "JavaScript Summit"
last week
To: [email protected]
| The Trouble With Terminals | |
| Thu, 16 Dec 2010 16:43:20 -0800 | |
| Copyright 2010 Kevin Goodsell | |
| 0. License | |
| This work is licensed under a Creative Commons | |
| Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a |
---------- Forwarded message ----------
From: Mark S. Miller <[email protected]>
Date: Tue, Nov 16, 2010 at 3:44 PM
Subject: "Future of Javascript" doc from our internal "JavaScript Summit"
last week
To: [email protected]
| # 0 is too far from ` ;) | |
| set -g base-index 1 | |
| # Automatically set window title | |
| set-window-option -g automatic-rename on | |
| set-option -g set-titles on | |
| #set -g default-terminal screen-256color | |
| set -g status-keys vi | |
| set -g history-limit 10000 |
I've been using this technique in most of my Ruby projects lately where Ruby versions are required:
.rbenv-version containing the target Ruby using a definition name defined in ruby-build (example below). These strings are a proper subset of RVM Ruby string names so far....rvmrc (with rvm --create --rvmrc "1.9.3@myapp") and edit the environment_id= line to fetch the Ruby version from .rbenv-version (example below).Today I learned about another Ruby manager, rbfu, where the author is using a similar technique with .rbfu-version.
| Latency Comparison Numbers (~2012) | |
| ---------------------------------- | |
| L1 cache reference 0.5 ns | |
| Branch mispredict 5 ns | |
| L2 cache reference 7 ns 14x L1 cache | |
| Mutex lock/unlock 25 ns | |
| Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
| Compress 1K bytes with Zippy 3,000 ns 3 us | |
| Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
| Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
Sometimes you want to have a subdirectory on the master branch be the root directory of a repository’s gh-pages branch. This is useful for things like sites developed with Yeoman, or if you have a Jekyll site contained in the master branch alongside the rest of your code.
For the sake of this example, let’s pretend the subfolder containing your site is named dist.
Remove the dist directory from the project’s .gitignore file (it’s ignored by default by Yeoman).
| -- Two dashes start a one-line comment. | |
| --[[ | |
| Adding two ['s and ]'s makes it a | |
| multi-line comment. | |
| --]] | |
| ---------------------------------------------------- | |
| -- 1. Variables and flow control. | |
| ---------------------------------------------------- |
People
:bowtie: |
😄 :smile: |
😆 :laughing: |
|---|---|---|
😊 :blush: |
😃 :smiley: |
:relaxed: |
😏 :smirk: |
😍 :heart_eyes: |
😘 :kissing_heart: |
😚 :kissing_closed_eyes: |
😳 :flushed: |
😌 :relieved: |
😆 :satisfied: |
😁 :grin: |
😉 :wink: |
😜 :stuck_out_tongue_winking_eye: |
😝 :stuck_out_tongue_closed_eyes: |
😀 :grinning: |
😗 :kissing: |
😙 :kissing_smiling_eyes: |
😛 :stuck_out_tongue: |
THIS GIST WAS MOVED TO TERMSTANDARD/COLORS REPOSITORY.
PLEASE ASK YOUR QUESTIONS OR ADD ANY SUGGESTIONS AS A REPOSITORY ISSUES OR PULL REQUESTS INSTEAD!
Below is a list of open source games and game-related projects that can be found on GitHub - old school text adventures, educational games, 8-bit platform games, browser-based games, indie games, GameJam projects, add-ons/maps/hacks/plugins for commercial games, libraries, frameworks, engines, you name it.
If you'd like to add a repository to the list, please create an Issue, or fork this repository and submit a pull request.
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