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@bitinn
bitinn / .a-unity-git-config.md
Last active April 2, 2025 07:53
My Unity git config
@nicebyte
nicebyte / dyn_arr.h
Last active February 25, 2025 10:29
dyn_arr
#pragma once
#define DYN_ARR_OF(type) struct { \
type *data; \
type *endptr; \
uint32_t capacity; \
}
#if !defined(__cplusplus)
#define decltype(x) void*
@qoomon
qoomon / conventional-commits-cheatsheet.md
Last active May 15, 2025 17:35
Conventional Commits Cheatsheet

Conventional Commit Messages starline

See how a minor change to your commit message style can make a difference.

Tip

Take a look at git-conventional-commits , a CLI util to ensure these conventions, determine version and generate changelogs

Commit Message Formats

Default

@fnky
fnky / ANSI.md
Last active May 15, 2025 05:58
ANSI Escape Codes

ANSI Escape Sequences

Standard escape codes are prefixed with Escape:

  • Ctrl-Key: ^[
  • Octal: \033
  • Unicode: \u001b
  • Hexadecimal: \x1B
  • Decimal: 27
@fay59
fay59 / Quirks of C.md
Last active April 3, 2025 02:27
Quirks of C

Here's a list of mildly interesting things about the C language that I learned mostly by consuming Clang's ASTs. Although surprises are getting sparser, I might continue to update this document over time.

There are many more mildly interesting features of C++, but the language is literally known for being weird, whereas C is usually considered smaller and simpler, so this is (almost) only about C.

1. Combined type and variable/field declaration, inside a struct scope [https://godbolt.org/g/Rh94Go]

struct foo {
   struct bar {
 int x;
@extremecoders-re
extremecoders-re / qemu-networking.md
Last active April 24, 2025 12:10
Setting up Qemu with a tap interface

Setting up Qemu with a tap interface

There are two parts to networking within QEMU:

  • The virtual network device that is provided to the guest (e.g. a PCI network card).
  • The network backend that interacts with the emulated NIC (e.g. puts packets onto the host's network).

Example: User mode network

@jkrems
jkrems / es-module-history.md
Last active March 16, 2025 13:43
History of ES modules

Modules - History & Future

History

@posener
posener / go-shebang-story.md
Last active May 3, 2025 22:42
Story: Writing Scripts with Go

Story: Writing Scripts with Go

This is a story about how I tried to use Go for scripting. In this story, I’ll discuss the need for a Go script, how we would expect it to behave and the possible implementations; During the discussion I’ll deep dive to scripts, shells, and shebangs. Finally, we’ll discuss solutions that will make Go scripts work.

Why Go is good for scripting?

While python and bash are popular scripting languages, C, C++ and Java are not used for scripts at all, and some languages are somewhere in between.

@egmontkob
egmontkob / Hyperlinks_in_Terminal_Emulators.md
Last active May 14, 2025 19:31
Hyperlinks in Terminal Emulators
@nicowilliams
nicowilliams / fork-is-evil-vfork-is-good-afork-would-be-better.md
Last active May 14, 2025 00:42
fork() is evil; vfork() is goodness; afork() would be better; clone() is stupid

I recently happened upon a very interesting implementation of popen() (different API, same idea) called popen-noshell using clone(2), and so I opened an issue requesting use of vfork(2) or posix_spawn() for portability. It turns out that on Linux there's an important advantage to using clone(2). I think I should capture the things I wrote there in a better place. A gist, a blog, whatever.

This is not a paper. I assume reader familiarity with fork() in particular and Unix in general, though, of course, I link to relevant wiki pages, so if the unfamiliar reader is willing to go down the rabbit hole, they should be able to come ou