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hzla / gist:2af68d802a571d6f1ba5e061981a36cc
Last active March 29, 2026 12:41
PK Effect ID Changes

Move Effect Changes

This document assumes no substantial changes have been made to how the game applies score modifiers depending on the move effect (trainer_ai_script.s). Listed below are all moves in Platinum Kaizo that have had their effect IDs modified from vanilla platinum and the old Expert AI procedure in vanilla versus the new one.


Aeroblast

  • Old ID: 43
  • New ID: 36
@hzla
hzla / gist:8718235
Created January 30, 2014 20:41
Deploying to Heroku
1. cd into root directory of app you want to push
2. add a Procfile if you haven't already, it tells heroku how to run your app
2. initialize a new git repsitory ( git init)
3. add the files in the git repository ( git add .)
4. commit the files in the git repository (git commit )
5. login to heroku if you haven't already (heroku login)
6. create a new heroku app (heroku create)
7. push from your current branch to heroku (git push heroku YOUR_BRANCH)
8. run any necessary app migrations (heroku run rake MIGRATION_NAME)
9. if anything fails, look in the heroku logs, google the errors and try again
@hzla
hzla / 0.2.1-boggle_class_from_methods.rb
Created November 12, 2013 08:45 — forked from dbc-challenges/0.2.1-boggle_class_from_methods.rb
phase 0 unit 2 week 1 boggle class challenge
class BoggleBoard
#your code here
end
dice_grid = [["b", "r", "a", "e"],
["i", "o", "d", "t"],
["e", "c", "l", "r"],