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@hzlmn
hzlmn / Respect Rollcall.html
Created November 4, 2015 18:17 — forked from feross/Respect Rollcall.html
A list of bloggers who I like, pasted from my old blog.
<!-- Respect Rollcall -->
<li><a href="http://www.alistapart.com/articles/">A List Apart &#8212; for website builders</a></li>
<li><a href="http://abstrusegoose.com/">Abstruse Goose &#8212; my favorite comic</a></li>
<li><a href="http://al3x.net/">Alex Payne &#8212; technology rambling</a></li>
<li><a href="http://dashes.com/anil/">Anil Dash &#8212; on culture, apple &amp; design</a></li>
<li><a href="http://weblogs.mozillazine.org/asa/">Asa Dotzler &#8212; on mozilla &amp; software</a></li>
<li><a href="http://www.azarask.in/blog/">Aza Raskin &#8211; on design &amp; firefox</a></li>
<li><a href="http://christophzillgens.com/en/">Christoph Zillgens &#8212; interface design</a></li>
<li><a href="http://cssremix.com/">CSS Remix &#8212; gorgeous designs</a></li>
<li><a href="http://css-tricks.com/">CSS Tricks</a></li>
@hzlmn
hzlmn / testHook.js
Created August 2, 2015 21:58
My first hook.io microservice
// A simple hello world microservice
// Click "Deploy Service" to deploy this code
// Service will respond to HTTP requests with a string
module['exports'] = function helloWorld (hook) {
// hook.req is a Node.js http.IncomingMessage
var host = hook.req.host;
// hook.res is a Node.js httpServer.ServerResponse
// Respond to the request with a simple string
hook.res.end(host + ' says, "Hello world!"');
};
@hzlmn
hzlmn / gameengines.md
Last active August 29, 2015 14:25 — forked from bebraw/gameengines.md
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@hzlmn
hzlmn / css_resources.md
Last active August 29, 2015 14:22 — forked from jookyboi/css_resources.md
CSS libraries and guides to bring some order to the chaos.

Libraries

  • 960 Grid System - An effort to streamline web development workflow by providing commonly used dimensions, based on a width of 960 pixels. There are two variants: 12 and 16 columns, which can be used separately or in tandem.
  • Compass - Open source CSS Authoring Framework.
  • Bootstrap - Sleek, intuitive, and powerful mobile first front-end framework for faster and easier web development.
  • Font Awesome - The iconic font designed for Bootstrap.
  • Zurb Foundation - Framework for writing responsive web sites.
  • SASS - CSS extension language which allows variables, mixins and rules nesting.
  • Skeleton - Boilerplate for responsive, mobile-friendly development.

Guides

@hzlmn
hzlmn / javascript_resources.md
Last active August 29, 2015 14:22 — forked from jookyboi/javascript_resources.md
Here are a set of libraries, plugins and guides which may be useful to your Javascript coding.

Libraries

  • jQuery - The de-facto library for the modern age. It makes things like HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a multitude of browsers.
  • Backbone - Backbone.js gives structure to web applications by providing models with key-value binding and custom events, collections with a rich API of enumerable functions, views with declarative event handling, and connects it all to your existing API over a RESTful JSON interface.
  • AngularJS - Conventions based MVC framework for HTML5 apps.
  • Underscore - Underscore is a utility-belt library for JavaScript that provides a lot of the functional programming support that you would expect in Prototype.js (or Ruby), but without extending any of the built-in JavaScript objects.
  • lawnchair - Key/value store adapter for indexdb, localStorage