/mouse enable
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# 0 is too far from ` ;) | |
set -g base-index 1 | |
# Automatically set window title | |
set-window-option -g automatic-rename on | |
set-option -g set-titles on | |
#set -g default-terminal screen-256color | |
set -g status-keys vi | |
set -g history-limit 10000 |
References:
- https://gist.github.com/mattiaslundberg/8620837
- https://wiki.archlinux.org/index.php/Installation_guide
http://www.muktware.io/arch-linux-guide-the-always-up-to-date-arch-linux-tutorial/
(Link is broken)
There are 2 choices:
- UEFI/GPT mode: UEFI boot mode / GPT partition table
- BIOS/MBR mode: Legacy boot mode / MBR partition table
I tried to install in UEFI mode, but my laptop (Acer E5-475-336H) had problems with it, and didn't boot after installation.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env zsh | |
# This script prints a bell character when a command finishes | |
# if it has been running for longer than $zbell_duration seconds. | |
# If there are programs that you know run long that you don't | |
# want to bell after, then add them to $zbell_ignore. | |
# | |
# This script uses only zsh builtins so its fast, there's no needless | |
# forking, and its only dependency is zsh and its standard modules | |
# |
- Adopted from: https://stubby4j.com/docs/admin_portal.html
- Inspired by Swagger API docs style & structure: https://petstore.swagger.io/#/pet
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// vars to keep track of the "mouse" during touchmove | |
var mouseX; | |
var mouseY; | |
// create the custom events so you can dispatch them later | |
var touchover = new Event("touchover"); | |
var touchout = new Event("touchout"); | |
var touchup = new Event("touchup"); | |
var element = document.getElementById("dropTargetDivName"); |
OlderNewer