Disclaimer: I myself am not (yet) an engineering manager (EM). This is just for me to collect resources.
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| import time | |
| from fastapi import FastAPI | |
| app: FastAPI = FastAPI() | |
| @app.get("/version") | |
| def get_version() -> str: | |
| time.sleep(15) | |
| return "v0.1" |
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| val number = 7 | |
| println(number.inv()) // will print -8 |
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| int number = 7; | |
| System.out.println((~number)); // will print -8 |
Old gist: https://gist.github.com/iamdejan/81adf298e57a8f092cdad5ce83eb3c64
List of emojis: https://gist.github.com/rxaviers/7360908
Legends:
| Emoji | Meaning |
|---|---|
| ✅ | Deployed / finalized |
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| if(isChecked) { | |
| tvTodoTitle.paintFlags = tvTodoTitle.paintFlags or Paint.STRIKE_THRU_TEXT_FLAG | |
| } else { | |
| tvTodoTitle.paintFlags = tvTodoTitle.paintFlags and Paint.STRIKE_THRU_TEXT_FLAG.inv() | |
| } |
| Language | Framework / Engine | Web | Desktop | Mobile | Tutorials |
|---|---|---|---|---|---|
| JavaScript | Phaser | ✅ | Getting Started with Phaser 3.50 - For Beginners, Multiplayer Tic-Tac-Toe in Colyseus & Phaser 3.50, Making Your First Phaser 3 Game in TypeScript | ||
| JavaScript | Three.js | ✅ | Three.js Tutorials for Beginners | ||
| JavaScript | Vue | ✅ | Creating a 2D Multiplayer Game with Vue.js and Socket.io | ||
| Rust | macroquad | ✅ | [Rust Game Engines - Macroquad / Miniquad](https://ww |
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| package main | |
| import ( | |
| "fmt" | |
| "math" | |
| ) | |
| const earthRadiusKM = 6371.0 | |
| type Location struct { |