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💭
staring into the sun ☀️
Ian Molee
ianfoo
💭
staring into the sun ☀️
o technology: the source of, and the solution to, all our problems.
List of cool blogs on game programming, graphics, theoretical physics, and other random stuff
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This list has the goal of helping developers interested in contributing to the Go language but are unsure of where to start.
This was not generated manually so some functions and methods here may not require examples (maybe because they are too simple, e.g .String()) and some of
these may only make sense in a package level example (which are not considered for this list yet). Use your best judgment and
check the documentation before you open up a CL to add an example.
You should also search in gerrit for open CLs that are already adding examples.
I will try to keep this list as up to date as possible. If you find any mistakes, please comment below and I will try to fix it.
Frontend Technical Interview Prep: A study guide of things I constantly re-review when interviewing for frontend.
Frontend Technical Interview Prep
EDIT: Well this has been linked now so just an FYI this is still TBD. Feel free to comment if you have suggestions for improvements. Also here is an unrolled Twitter thread of a lot of the tips I talk about on here.
I've been doing frontend for a while now and one thing that really gripes me is the interview. I think the breadth of knowledge of a "Frontend Engineer" has been so poorly defined that people really just expected you to know everything. Many companies have made this a hybrid role. The Web is massive and there are many MANY things to know. Some of these things are just facts that you learn and others are things you really have to understand.
Every time I interview, I go over the same stuff. I wanted to create a gist of the TL;DR things that would jog my memory and hopefully yours too.
Lots of these things are real things I've been asked that caught me off guard. It's nice to have something you ca
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