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-(void)startMonitor{ | |
//[ALAssetsLibrary disableSharedPhotoStreamsSupport]; | |
[self requireAssetsLibraryAuthorization]; | |
self.assetsLibrary = [[ALAssetsLibrary alloc] init]; | |
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(assetsChanged:) name:ALAssetsLibraryChangedNotification object:nil]; | |
[self.assetsLibrary writeImageToSavedPhotosAlbum:nil metadata:nil completionBlock:^(NSURL *assetURL, NSError *error){}]; | |
} | |
-(void)assetsChanged:(NSNotification *)notification{ |
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# xcode-build-bump.sh | |
# @desc Auto-increment the build number every time the project is run. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |