Last active
June 14, 2019 00:32
-
-
Save icai/cb836cd5fd27727a6f1e5904acb679ee to your computer and use it in GitHub Desktop.
easing easeOutIn effect
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| /******************************************************************************/ | |
| /*********************************** EASING ***********************************/ | |
| /******************************************************************************/ | |
| (function() { | |
| // based on easing equations from Robert Penner (http://www.robertpenner.com/easing) | |
| var baseEasings = {}; | |
| $.each( [ "Quad", "Cubic", "Quart", "Quint", "Expo" ], function( i, name ) { | |
| baseEasings[ name ] = function( p ) { | |
| return Math.pow( p, i + 2 ); | |
| }; | |
| }); | |
| $.extend( baseEasings, { | |
| Sine: function( p ) { | |
| return 1 - Math.cos( p * Math.PI / 2 ); | |
| }, | |
| Circ: function( p ) { | |
| return 1 - Math.sqrt( 1 - p * p ); | |
| }, | |
| Elastic: function( p ) { | |
| return p === 0 || p === 1 ? p : | |
| -Math.pow( 2, 8 * (p - 1) ) * Math.sin( ( (p - 1) * 80 - 7.5 ) * Math.PI / 15 ); | |
| }, | |
| Back: function( p ) { | |
| return p * p * ( 3 * p - 2 ); | |
| }, | |
| Bounce: function( p ) { | |
| var pow2, | |
| bounce = 4; | |
| while ( p < ( ( pow2 = Math.pow( 2, --bounce ) ) - 1 ) / 11 ) {} | |
| return 1 / Math.pow( 4, 3 - bounce ) - 7.5625 * Math.pow( ( pow2 * 3 - 2 ) / 22 - p, 2 ); | |
| } | |
| }); | |
| $.each( baseEasings, function( name, easeIn ) { | |
| $.easing[ "easeIn" + name ] = easeIn; | |
| $.easing[ "easeOut" + name ] = function( p ) { | |
| return 1 - easeIn( 1 - p ); | |
| }; | |
| $.easing[ "easeInOut" + name ] = function( p ) { | |
| return p < 0.5 ? | |
| easeIn( p * 2 ) / 2 : | |
| 1 - easeIn( 2 - 2 *p) / 2; | |
| }; | |
| $.easing[ "easeOutIn" + name ] = function( p ) { | |
| return p < 0.5 ? | |
| 0.5 * (1 - easeIn( 1 - 2 *p )): | |
| 0.5 * easeIn(p * 2 - 1) + 0.5; | |
| }; | |
| }); | |
| })(); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
DEMO see http://blog.w3cub.com/easing/