This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Concurrent; | |
| namespace ConcurrentDictionaryExample | |
| { | |
| class Program | |
| { | |
| static ConcurrentDictionary<string, string> trEng = new ConcurrentDictionary<string, string>(); | |
| static void GetOrAddExample() | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Concurrent; | |
| using System.Collections.Generic; | |
| using System.Threading.Tasks; | |
| namespace ConcurentCollections | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Threading.Tasks; | |
| namespace ConcurentCollections | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.IO; | |
| using System.Threading; | |
| namespace LogReader | |
| { | |
| class Program | |
| { | |
| const string exampleLogMutexName = "examplelogMutex"; | |
| static void Main(string[] args) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.IO; | |
| using System.Threading; | |
| namespace LogReader | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.IO; | |
| using System.Threading; | |
| namespace LogWriter | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Threading; | |
| namespace DataSharing | |
| { | |
| class Program | |
| { | |
| const string appName = "ExampleApp"; | |
| static void Main(string[] args) | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Generic; | |
| using System.Threading; | |
| using System.Threading.Tasks; | |
| namespace DataSharingAndSynchronization | |
| { | |
| class Player | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| var task = Task.Run(() => | |
| { | |
| Random rnd = new Random(); | |
| while (true) | |
| { | |
| try | |
| { | |
| readerWriterLock.EnterUpgradeableReadLock(); | |
| if (rnd.Next(5) == 2) | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Threading; | |
| using System.Threading.Tasks; | |
| namespace DataSharing | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) | |
| { |