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function IsFileLocked($filename) { | |
$result = $false | |
$fileinfo = [System.IO.FileInfo] (gi $filename).fullname | |
try { | |
$stream = $fileInfo.Open([System.IO.FileMode]"Open",[System.IO.FileAccess]"ReadWrite",[System.IO.FileShare]"None") | |
$stream.Dispose() | |
} catch [System.IO.IOException] { |
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function GetSel() | |
{ | |
if (window.getSelection) return window.getSelection(); | |
else if (document.getSelection) return document.getSelection(); | |
else if (document.selection) return document.selection.createRange().text; | |
else return ''; | |
} |
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http://geodesic1.streams.audioaddict.com/di_chilloutdreams5.m3u | |
http://geodesic1.streams.audioaddict.com/di_chiptunes5.m3u | |
http://geodesic1.streams.audioaddict.com/di_classictrance5.m3u | |
http://geodesic1.streams.audioaddict.com/di_discohouse5.m3u | |
http://geodesic1.streams.audioaddict.com/di_djmixes5.m3u | |
http://geodesic1.streams.audioaddict.com/di_electrohouse5.m3u | |
http://geodesic1.streams.audioaddict.com/di_funkyhouse5.m3u | |
http://geodesic1.streams.audioaddict.com/di_futuresynthpop5.m3u | |
http://geodesic1.streams.audioaddict.com/di_gabber5.m3u | |
http://geodesic1.streams.audioaddict.com/di_goapsy5.m3u |
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<?php | |
//////////////////////////////////////////// | |
// sanitize function | |
// thanks to: http://www.programmingtalk.com/showthread.php?t=47560&page=2&highlight=injection | |
function sanitize($dtype, $dlen, $data){ | |
// dtype 1: allow numbers, space, and '-' | |
// dtype 2: allow alpha and spaces only |
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context3D.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT, 0, Vector.<Number>([ | |
1, | |
0, | |
Math.PI, | |
2 * Math.PI, | |
1e-10, | |
Math.PI / 2, | |
0, // not used | |
0, // not used |
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package utils | |
{ | |
import com.adobe.utils.AGALMiniAssembler; | |
import flash.display3D.*; | |
import flash.geom.*; | |
import starling.core.RenderSupport; | |
import starling.core.Starling; | |
import starling.display.DisplayObject; |
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package com.ifree.common.test | |
{ | |
import com.adobe.utils.AGALMiniAssembler; | |
import flash.display3D.Context3D; | |
import flash.display3D.Context3DProgramType; | |
import flash.display3D.Context3DVertexBufferFormat; | |
import flash.display3D.IndexBuffer3D; | |
import flash.display3D.VertexBuffer3D; | |
import flash.display3D.textures.Texture; |
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package | |
{ | |
import com.adobe.utils.AGALMiniAssembler; | |
import flash.display.Bitmap; | |
import flash.display.BitmapData; | |
import flash.display.Sprite; | |
import flash.display.StageAlign; | |
import flash.display.StageScaleMode; | |
import flash.display3D.Context3D; | |
import flash.display3D.Context3DProgramType; |
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#ifdef GL_ES | |
precision highp float; | |
#endif | |
uniform vec2 resolution; | |
uniform float time; | |
uniform sampler2D tex0; | |
uniform sampler2D tex1; | |
uniform sampler2D tex2; | |
uniform sampler2D tex3; |
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var __extends=this.__extends || function(d,b){ | |
function __(){this.constructor=d;} | |
__.prototype=b.prototype; | |
d.prototype=new __(); |
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