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while !isBlocked { | |
moveForward() | |
if isOnGem { | |
collectGem() | |
turnRight() | |
moveForward() | |
collectGem() | |
} else if isOnClosedSwitch && isBlockedLeft { | |
toggleSwitch() | |
turnRight() |
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var gemCollector = 0 | |
while gemCollector < 7 { | |
moveForward() | |
if isBlocked { | |
turnLeft() | |
turnLeft() | |
moveForward() | |
else if isOnGem() { | |
collectGem() |
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var gemCon = 0 | |
var swCon = 0 | |
func portalCheck() { | |
if gemCon == 0 { | |
purplePortal.isActive = false | |
} else if gemCon == 4 { | |
purplePortal.isActive = true | |
} | |
if swCon == 1 { |
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let totalGems = randomNumberOfGems | |
var gemCon = 0 | |
func navigate () { | |
while !isBlocked { | |
moveForward() | |
if isOnGem { | |
collectGem() | |
gemCon += 1 |
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let expert = Expert() | |
var gemCon = 0 | |
var steps = 0 | |
func blocked() { | |
if !expert.isBlockedRight { | |
expert.turnRight() | |
} else if expert.isBlocked { | |
expert.turnLeft() | |
expert.turnLeft() |
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let expert = Expert() | |
let character = Character() | |
var gemCon = 0 | |
var switchCon = 0 | |
func expertNav() { | |
expert.turnLeft() | |
expert.moveForward() | |
expert.moveForward() |
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let expert = Expert() | |
let character = Character() | |
var gemCon = 0 | |
var switchCon = 0 | |
var steps = 0 | |
func lockSmith() { | |
if steps == 5 { | |
expert.turnRight() |