(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
######################### | |
# .gitignore file for Xcode4 and Xcode5 Source projects | |
# | |
# Apple bugs, waiting for Apple to fix/respond: | |
# | |
# 15564624 - what does the xccheckout file in Xcode5 do? Where's the documentation? | |
# | |
# Version 2.6 | |
# For latest version, see: http://stackoverflow.com/questions/49478/git-ignore-file-for-xcode-projects | |
# |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
UITableViewDataSource
, UITableViewDelegate
and more. These patterns are beautiful and we all love them. But at work it’s hard to suddenly transition to a new paradigm.// | |
// ViewController.swift | |
// TestSwift | |
// | |
// Created by Jameson Quave on 6/2/14. | |
// Copyright (c) 2014 JQ Software LLC. All rights reserved. | |
// | |
import UIKit | |
#import <Foundation/Foundation.h> | |
@interface Book : NSObject | |
{ | |
NSMutableDictionary *data; | |
} | |
@property (retain) NSString *title; | |
@property (retain) NSString *author; | |
@end |
// NSString_stripHtml.h | |
// Copyright 2011 Leigh McCulloch. Released under the MIT license. | |
#import <Foundation/Foundation.h> | |
@interface NSString (stripHtml) | |
- (NSString*)stripHtml; | |
@end |
// | |
// UIImage+ImageSplitting.h | |
// Test | |
// | |
// Created by Robert Saunders on 03/02/2012. | |
// Copyright (c) 2012 __MyCompanyName__. All rights reserved. | |
// | |
#import <UIKit/UIKit.h> |
- (UIImage *)compressImage:(UIImage *)image{ | |
float actualHeight = image.size.height; | |
float actualWidth = image.size.width; | |
float maxHeight = 600.0; | |
float maxWidth = 800.0; | |
float imgRatio = actualWidth/actualHeight; | |
float maxRatio = maxWidth/maxHeight; | |
float compressionQuality = 0.5;//50 percent compression | |
if (actualHeight > maxHeight || actualWidth > maxWidth) { |