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Learning Data Visualisation and Data Science

Ishan Marikar ishan-marikar

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Learning Data Visualisation and Data Science
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@tecoholic
tecoholic / gitpatch.sh
Created June 7, 2011 05:43
Creating Patches in GIT
#To visualize branches:
git branch
#To create a new branch:
git branch testbranch
#To change to created branch:
git checkout testbranch
#Track new files:
@jamiew
jamiew / tumblr-photo-ripper.rb
Created July 13, 2011 17:46
Download all the images from a Tumblr blog
# Usage:
# [sudo] gem install mechanize
# ruby tumblr-photo-ripper.rb
require 'rubygems'
require 'mechanize'
# Your Tumblr subdomain, e.g. "jamiew" for "jamiew.tumblr.com"
site = "doctorwho"
@fnando
fnando / dev.conf
Created July 23, 2011 09:00
Nginx configuration for SSH tunnel
upstream tunnel {
server 127.0.0.1:3000;
}
server {
listen 80;
server_name dev.codeplane.com br.dev.codeplane.com;
location / {
proxy_set_header X-Real-IP $remote_addr;
@spicycode
spicycode / tmux.conf
Created September 20, 2011 16:43
The best and greatest tmux.conf ever
# 0 is too far from ` ;)
set -g base-index 1
# Automatically set window title
set-window-option -g automatic-rename on
set-option -g set-titles on
#set -g default-terminal screen-256color
set -g status-keys vi
set -g history-limit 10000
@glejeune
glejeune / READLE.md
Created November 12, 2011 20:43
A (very) simple chat service using MQTT

Run

  1. Install and run an MQTT server (mosquitto is a good choise)

  2. Install mqtt and ncurses-ruby gems

    sudo gem install ruby-mqtt ncurses-ruby

  3. Run the client

ruby ./mqtt-chat.rb

@darktable
darktable / MiniJSON.cs
Created November 30, 2011 23:08
Unity3D: MiniJSON Decodes and encodes simple JSON strings. Not intended for use with massive JSON strings, probably < 32k preferred. Handy for parsing JSON from inside Unity3d.
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* Permission is hereby granted, free of charge, to any person obtaining
@connor
connor / .jshintrc.js
Created January 11, 2012 22:20
jshintrc example
// NOTE: I added the .js extension to this gist so it would have syntax highlighting. This file should have NO file extension
{
// Settings
"passfail" : false, // Stop on first error.
"maxerr" : 100, // Maximum error before stopping.
// Predefined globals whom JSHint will ignore.
"browser" : true, // Standard browser globals e.g. `window`, `document`.
@acacio
acacio / upnp.js
Created January 12, 2012 21:17
UPNP Port Forwarding for node.js
/* node UPNP port forwarding PoC
This is a simple way to forward ports on NAT routers with UPNP.
This is a not-for-production hack that I found useful when testing apps
on my home network behind ny NAT router.
-satori
usage:
@mourner
mourner / TileLayer.Common.js
Created February 11, 2012 23:11
Leaflet shortcuts for common tile providers
// Lefalet shortcuts for common tile providers - is it worth adding such 1.5kb to Leaflet core?
L.TileLayer.Common = L.TileLayer.extend({
initialize: function (options) {
L.TileLayer.prototype.initialize.call(this, this.url, options);
}
});
(function () {
@barkerja
barkerja / find_my_friends.js
Created February 15, 2012 03:48
Find My Friends
var options, req, request;
request = require('request');
options = {
uri: 'https://p04-fmfmobile.icloud.com/fmipservice/friends/{account_id}/{unique_device_id}/minCallback/selFriend/refreshClient',
method: 'POST',
headers: {
'X-Apple-AuthScheme': 'Forever',
'Content-type': 'application/json'