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| // close circuit | |
| func (c *Circuit) close() { | |
| c.failuresCounter = 0 | |
| c.retriesCounter = 0 | |
| } | |
| // increase failures counter circuit | |
| func (c *Circuit) incrementFailures() { | |
| c.failuresCounter++ | |
| c.retriesCounter++ |
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| func (c *Circuit) WithCircuit(call func() error, fallback func()) error { | |
| if !c.isOpen() { | |
| wait := make(chan error, 1) | |
| // run function with timeout | |
| go func() { wait <- call() }() | |
| select { | |
| case err := <-wait: | |
| if err != nil { |
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| func (c *Circuit) isOpen() bool { | |
| if c.shouldRetry() { | |
| return false | |
| } else { | |
| return c.failuresCounter > c.FailThreshold | |
| } | |
| } |
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| func (c *Circuit) shouldRetry() bool { | |
| if c.retriesCounter > c.RetryThreshold { | |
| c.retriesCounter = 0 | |
| return true | |
| } | |
| return false | |
| } |
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| type Circuit struct { | |
| TimeOut time.Duration // how long to wait for the execution | |
| FailThreshold uint32 // how many fails until circuit is tripped | |
| RetryThreshold uint32 // how many failed requests until try again | |
| failuresCounter uint32 | |
| retriesCounter uint32 | |
| } |
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| func (c *Circuit) WithCircuit(call func() error, fallback func()) error { | |
| if !c.isOpen() { | |
| wait := make(chan error, 1) | |
| // run function with timeout | |
| go func() { wait <- call() }() | |
| select { | |
| case err := <-wait: | |
| if err != nil { |
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| func fetchWeather(location string) string { | |
| time.Sleep(time.Duration(rand.Intn(5)) * time.Second) | |
| return "sunny" | |
| } |
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| LoadPlugin exec | |
| <Plugin exec> | |
| Exec "myuser:mygroup" "/path/to/another/binary" "arg0" "arg1" | |
| </Plugin> |
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| HOSTNAME="${COLLECTD_HOSTNAME:-localhost}" | |
| INTERVAL="${COLLECTD_INTERVAL:-60}" | |
| while sleep "$INTERVAL"; do | |
| VALUE=do_magic() | |
| echo "PUTVAL \"$HOSTNAME/exec-magic/gauge-magic_level\" interval=$INTERVAL N:$VALUE" | |
| done |
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| PUTVAL "$HOSTNAME/exec-magic/gauge-magic_level" interval=$INTERVAL N:$VALUE |