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override func viewDidLoad() { | |
//... | |
let keyboardAccessoryView = CustomAccessoryView(frame: CGRect(x: 0, y: 0, width: 30, height: 30)) | |
keyboardAccessoryView.delegate = self | |
textField.inputAccessoryView = keyboardAccessoryView | |
} |
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//1 | |
protocol KeyboardDelegate: class { | |
func keyWasTapped(input: Int) | |
} | |
class MyKeyboard: UIView { | |
//2 | |
@IBOutlet weak var Btn1: UIButton! | |
@IBOutlet weak var Btn2: UIButton! |
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func switchKeyboard() { | |
print("switch keyboard") | |
textField.endEditing(true); | |
if textField.inputView == nil { | |
textField.inputView = myKeyBoard | |
}else{ | |
textField.inputView = nil | |
} | |
textField.becomeFirstResponder() | |
} |
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protocol SwitchKeyboardDelegate: class { | |
func switchKeyboard() | |
} | |
class CustomAccessoryView: UIView { | |
weak var delegate: SwitchKeyboardDelegate! | |
required init?(coder aDecoder: NSCoder) { | |
super.init(coder: aDecoder) |
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//ViewController 繼承 KeyboardDelegate | |
ViewController: UIViewController, KeyboardDelegate { | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
// Do any additional setup after loading the view, typically from a nib. | |
// 初始化鍵盤 | |
let keyboardView = MyKeyboard(frame: CGRect(x: 0, y: 0, width: 0, height: 300)) | |
// 當鍵盤有按鍵按下後,會通知ViewController | |
keyboardView.delegate = self | |
// 設定input為自定義鍵盤 |