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def bin_search(L, a): | |
if (len(L) == 1): | |
return "NO" | |
mid = len(L) // 2 | |
if (a < L[mid]): | |
return bin_search(L[:mid], a) | |
elif (a > L[mid]): | |
return bin_search(L[mid:], a) |
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/** | |
* Pokemon Showdown Dex | |
* | |
* Roughly equivalent to sim/dex.js in a Pokemon Showdown server, but | |
* designed for use in browsers rather than in Node. | |
* | |
* This is a generic utility library for Pokemon Showdown code: any | |
* code shared between the replay viewer and the client usually ends up | |
* here. | |
* |